Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Germany - The Siege of Sevastopol Doctrine guide
由 Cynicus 制作
A complete guide on the Doctrine of the Siege of Sevastopol map for Germany. So in other words, which units you get with which option
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Overview
Prepare for a mission that's not as simple as it may first appear. It's like a two-act play, and your choice of doctrine is the director's cut that shapes the drama. There are three intriguing doctrines to choose from, and I'll gladly give you a sneak peek into what each one brings to the stage. However, remember, I won't be holding your hand through this map; it's your show to run. So, let's dive into the doctrines and see which one fits your style.

The 3 doctrines and quick overview are:

All-Round, 213th Infantry Regiment
If you're one of those players who can't be bothered with challenging yourself, then this doctrine is your go-to "easy mode." I mean, seriously, why break a sweat when you can have it all handed to you on a silver platter?

So, here's the scoop: Pick this doctrine, and voila! You'll start with what they call a "strong starting force," which basically translates to having the most firepower of the bunch. You'll be drowning in troops, like you're running a military surplus store. And guess what? They'll throw in not one, but two mounted MG42s, just in case you were worried about having any difficulty dealing with infantry. How considerate!

But wait, there's more! This doctrine kindly bestows upon you the Sturmpanzer, a real game-changer with its mighty HE shell and decent range. It's like having your own personal artillery piece. And oh, it's not just for show; it's handy not only in the initial phase but also in the sequel – because, you know, who wants a challenge?

And the icing on the cake: in phase two, they roll out the Heavy Tank - Pz.Kpfw B2 740 (f). It's good, not great, but it'll do the job, especially if you're in the mood for some casual trench-clearing, provided you keep it away from those pesky AT guns. So, if you're looking for an easy stroll through this mission, this is your golden ticket to a carefree gaming experience.

Offensive, 173rd Engineer Battalion
Well uhm, it's just a bit perplexing that someone decided the Engineer Battalion would be the "offensive" pick here. I mean, who wouldn't want to charge into battle with a bunch of engineers, right? But hey, don't let that deter you. In the first phase, you'll have the Nebelwerfer at your disposal—a weapon that's as accurate as a blindfolded archer riding a rollercoaster. And guess what? You can't even refill its ammo during this phase, so you'd better make those rockets count by praying to the RNG gods. As if that's not enough, you'll also get two squads of Panzerpioneers, perfect for trench warfare, if they can survive the laser-guided AI mortar strikes that'll have you questioning your life choices.

But wait, there's more! In phase 2, this "offensive" Doctrine finally steps up its game and brings out the big guns—well, two Panzer 3 tanks, to be exact. Because nothing says "offensive" like engineers rolling into battle in tanks, right? So, you see, it's not as odd a choice as it may initially seem.

Challenge! Sturmpioniere or death!
Oh, you fancy yourself a real-life demolition expert, do you? Ever dream of smashing things IRL as the enemy wipes out entire squads with just one gloriously erratic mortar shot? Well, hold onto your helmets, because we've got the doctrine you've been fantasizing about! Get ready for a rollercoaster of excitement as you lead not one, not two, but three troops of "Elite" Panzer Pioneers, all strutting their stuff at a Vet level 5.

But, ah, brace yourself, my friend. This ride can be as leisurely as a Sunday stroll through molasses. Sure, these pioneers are practically bulldozers when it comes to trench clearing, complete with flamethrowers and enough grenades to make you wonder if this mission secretly doubles as a Fourth of July celebration. But here's the kicker: this doctrine offers about as much support as a paper umbrella in a monsoon, especially in the early stages.

Now, hold your applause because, in phase 2, salvation finally arrives! You'll receive three Aufklärer troops, and they're the cream of the crop when it comes to vision units. That might sound like gibberish if you play with the Fog of War off, but if you're one of those hardcore players who love a challenge, this vision upgrade might just save your sanity. So there you have it - the doctrine that's either your dream come true or a logistical nightmare, depending on how many mortar shots you can stomach!
And then also, the "paperthin" AA Halftrack - Sd.Kfz 6/2 (3.7cm Flak). Because who needs armor when you can rely on the sheer power of optimism to keep you safe, right? It's not like you're trying to protect yourself from enemy fire; you're just here to have a nice chat with those enemy aircraft, and maybe, just maybe, they'll decide not to shoot at you out of pity. So, if you're in the mood for a good laugh and enjoy living on the edge, this flimsy halftrack is your ticket to an unforgettable gaming experience.
Generic/General
Once you start the mission these are the troops you will have access to regardless of which doctrine you choose:

Phase 1:



Infantry:
  • 12x Field Engineers
    • 6x kar98 + Mine Detectors
    • 6x MP40s
    • All of them carry 1x Explosive charge + Shovel and Pickaxe.
  • 1 Vet 3 Squad consisting of:
    • 1 Feldwebel - MP40
    • 1 Leader Assistant - Gewehr 41
    • 1 SMG infantry - MP40
    • 2 Rifle Grenadiers
      • 1 With Kar98K
      • 1 with Kar98K + 98K Schiessbecher Grenade launcher
    • Total Grenades for squad:
      • Hand Grenades - 8
      • AT Grenades - 5
      • Smoke Grenades - 6

Support:
  • Light Infantry gun - 7.5cm IeIG
Ammo Crate:
  • 10x Minesweepers
  • 100x M24 Grenades
  • 100x m24 AT Bundle Grenades


    Phase 2

    Infantry in Sd.kfz 7:
    • 2x Panzerpioneer Squads(11 Soldiers each), Each containing the following:
    • 1 Panzerpioneer Squadleader - Mp40
    • 1 Leader Assistant - Gewehr 41
    • 3 Rifleman - Kar98k
    • 2 Flammenwerfer 41
    • 2 MG34
    • 1MG Assistant - Kar 98K(+ 6 MG Drums for MGunner)
    • 1MG Ammo Bearer - Kar 98K(+ 6 MG Drums for MGunner)
    • Total Grenades for squad:
      • Hand Grenades - 21
      • AT Grenades - 4
      • Smoke Grenades - 14
    Support:
    • 1 Light Infantry gun - 7.5cm IeIG(Attached to Sd.kfz 7)
    • 4 Ammo Crates
    • 5 Ammo trucks
      • 3 Opel Maultier
      • 2 Opel Blitz
    • 2 Sd.kfz 7 with the following in their inventory in total:
      • 40 3kg Explosive charges
      • 40 Magnetic AT Mines
      • 40 M24 AT Bundle grenades
      • 40 M24 Grenades
      • 40 M24 Splinter Grenades
      • 40 M24 Smoke Grenades
    Vehicles:
    • 60cm Gerat Siege Mortar
    • Stug III Ausf .B



All-Round, 213th Infantry Regiment

Phase 1:

Infantry:
  • 3 Squads consisting of 10 men:
  • 1 Feldwebel - MP40
  • 1 Leader Assistant - Gewehr 41
  • 1 Medic - garbony Pistol
  • 1 SMG infantry - MP40
  • 1MG Operator - MG 34
  • 1MG Assistant - Kar 98K(+ 6 MG Drums for MGunner)
  • 1MG Ammo Bearer - Kar 98K(+ 6 MG Drums for MGunner)
  • 3 Rifleman - Kar98k
  • Total Grenades for squad:
    • Hand Grenades - 16
    • AT Grenades - 2
    • Smoke Grenades - 11

  • 1 Squads consisting of 5 men:
  • 1 Feldwebel - MP40
  • 2 AT Infantry - Panzerbuchse 39
  • 2 AT Support Infantry- Kar98k + Spare ammo for Panzerbuchse 39
  • Total Grenades for squad:
    • Hand Grenades - 4
    • AT Grenades - 4
    • Smoke Grenades - 6

Support:
  • Sturmpanzer 1
  • 2 Lafette MG42

Phase 2:


Support/Vehicles:
  • Light Tank - Pz.Kpfw 38(t) Ausf .F
  • Heavy Tank - Pz.Kpfw B2 740 (f)



Offensive, 173rd Engineer Battalion

Phase 1:


Infantry:
  • 3 Squads consisting of 10 men:
  • 1 Feldwebel - MP40
  • 1 Leader Assistant - Gewehr 41
  • 1 Medic - garbony Pistol
  • 1 SMG infantry - MP40
  • 1MG Operator - MG 34
  • 1MG Assistant - Kar 98K(+ 6 MG Drums for MGunner)
  • 1MG Ammo Bearer - Kar 98K(+ 6 MG Drums for MGunner)
  • 3 Rifleman - Kar98k
  • Total Grenades for squad:
    • Hand Grenades - 16
    • AT Grenades - 2
    • Smoke Grenades - 11

Support:
  • 15cm Nebelwerfer

Phase 2:
Support/Vehicles:
  • Medium Tank - Pz.Kpfw III Ausf .H
  • Medium Tank - Pz.Kpfw IV Ausf .F1

Challenge! Sturmpioniere or death!

Phase 1:


Infantry:
  • 4x Medics
  • 3x Vet 5 Panzerpioneer Squads(10 Soldiers each), Each containing the following:
    • 6x Rifleman
    • Kar98
    • 1 Flammenwerfer 41(You can call him Hanz)
    • 1 MG34
    • 1 with Kar98K + 98K Schiessbecher Grenade launcher
    • 1 SMG - Mp40
    • Total Grenades for squad:
      • Hand Grenades - 21
      • AT Grenades - 5
      • Smoke Grenades - 13

Phase 2:
Support/Vehicles:
  • AA Halftrack - Sd.Kfz 6/2 (3.7cm Flak)
  • Bike with scout Infantry - BMW R71(MG34) - with 3 Aufklärer troops

6 条留言
Nirotheolu 6 月 20 日 下午 1:28 
Early Panzer 3 and Panzer 4*
Manchura_ Blaze 2024 年 7 月 10 日 上午 10:53 
man, nothing tells mortars to piss off like a random sturmpioneer flamethrower on vet 5
RangerB 2024 年 4 月 1 日 上午 2:58 
omg this is awesome and written exactly in the fashion I would write; brief, concise, a little snarky but in a fun way. Here, take my reward points, since I have no first born sons to sacrifice in a volcano in your honor.
Cynicus  [作者] 2024 年 1 月 22 日 上午 11:18 
fixed, thanks for pointing out
GameMasterAlex 2024 年 1 月 20 日 下午 10:47 
Offensive - pz 4 F1, not f3
seashell 2023 年 12 月 19 日 下午 7:05 
useful, thanks