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Star Wars Xenotypes Faction Integration Patches
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Mod, 1.4, 1.5, 1.6
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15 sierpnia 2023 o 13:52
20 lipca o 4:57
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Star Wars Xenotypes Faction Integration Patches

Opis
Includes faction patches for:
Vanilla, Royalty, Biotech,
VFE - Pirates
Rimsenal - Feral
RH2: Utilitarian
The Corporation - Mort's Factions
VFE - Empire
Rimsenal Factions
Mercenaries for Me
VFE - Settlers
VFE - Medieval
UNSC Faction
The Liberators


I tried to make them make sense, so they're not everything-to-everyfaction patches.

Preview image is a modified version of Star Wars Xenotypes' original preview image.
Komentarzy: 50
Pride 6 listopada o 19:14 
doesn't apply to vfe empire since the update
braydengames07 12 października o 13:59 
outer rim is another star wars mod pack. would be cool for them to be compatible
Bambaryła  [autor] 4 sierpnia o 23:20 
i dont really know what that is
Herg The Derg 4 sierpnia o 13:21 
if possible, please patch for outer rim too, love the star wars xenotypes way more than galactic diversity
Bambaryła  [autor] 25 maja o 7:17 
probably because there's 2 mods patching the saem thing and that causes factions to break
Havok 25 maja o 1:39 
Hi love the mod idea.
One quick question on compatibility I'm trying a combo of
This mod, xenotypes, outer rim galactic diversity, and BT Xenotype remix: Star Wars Patches.
Which should make the 2 xeno mods compatible.
Only issue this mod makes my faction limit go back to the og 11 max.
Although in hindsight I do have 272 mods active so could be anything lol
Bambaryła  [autor] 18 maja o 1:41 
it should
Redeye 17 maja o 19:05 
does it work?
Bambaryła  [autor] 22 września 2024 o 22:58 
@NikkEatsRocks
there is no inherent problem with that other that I'm not really interested.
you can do it by following my patches and swapping the name of the faction
Bambaryła  [autor] 22 września 2024 o 22:57 
Updated for new xenotypes