RimWorld

RimWorld

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Star Wars Xenotypes Faction Integration Patches
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Mod, 1.4, 1.5, 1.6
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Julkaistu
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741.845 KB
15.8.2023 klo 13.52
20.7. klo 4.57
11 muutosilmoitusta ( näytä )
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Star Wars Xenotypes Faction Integration Patches

Kuvaus
Includes faction patches for:
Vanilla, Royalty, Biotech,
VFE - Pirates
Rimsenal - Feral
RH2: Utilitarian
The Corporation - Mort's Factions
VFE - Empire
Rimsenal Factions
Mercenaries for Me
VFE - Settlers
VFE - Medieval
UNSC Faction
The Liberators


I tried to make them make sense, so they're not everything-to-everyfaction patches.

Preview image is a modified version of Star Wars Xenotypes' original preview image.
50 kommenttia
Pride 6.11. klo 19.14 
doesn't apply to vfe empire since the update
braydengames07 12.10. klo 13.59 
outer rim is another star wars mod pack. would be cool for them to be compatible
Bambaryła  [tekijä] 4.8. klo 23.20 
i dont really know what that is
Herg The Derg 4.8. klo 13.21 
if possible, please patch for outer rim too, love the star wars xenotypes way more than galactic diversity
Bambaryła  [tekijä] 25.5. klo 7.17 
probably because there's 2 mods patching the saem thing and that causes factions to break
Havok 25.5. klo 1.39 
Hi love the mod idea.
One quick question on compatibility I'm trying a combo of
This mod, xenotypes, outer rim galactic diversity, and BT Xenotype remix: Star Wars Patches.
Which should make the 2 xeno mods compatible.
Only issue this mod makes my faction limit go back to the og 11 max.
Although in hindsight I do have 272 mods active so could be anything lol
Bambaryła  [tekijä] 18.5. klo 1.41 
it should
Redeye 17.5. klo 19.05 
does it work?
Bambaryła  [tekijä] 22.9.2024 klo 22.58 
@NikkEatsRocks
there is no inherent problem with that other that I'm not really interested.
you can do it by following my patches and swapping the name of the faction
Bambaryła  [tekijä] 22.9.2024 klo 22.57 
Updated for new xenotypes