Left 4 Dead 2

Left 4 Dead 2

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Special Infected Synchronization (Sync Only)
   
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Infected: Special Infected
Game Content: Scripts
File Size
Posted
Updated
650.095 KB
Aug 4, 2023 @ 9:29pm
Aug 25 @ 3:00pm
49 Change Notes ( view )

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Special Infected Synchronization (Sync Only)

In 1 collection by Thumos
Special Infected Synchronization Bundle
3 items
Description
This add-on will allow special infected to attack all at once. Unlike my deprecated mutation named "Concerted Contagion", this one will work with any game mode either in single player or on a local server.

What this add-on does is allow the special infected to respawn based on a set timer since the last special infected was killed. Once the time is up, all special infected will be able to spawn and attack at the same time. Unlike the Versus version, only the special infected's spawn rate has been modified, so their behavior will function similarly to Campaign mode.

Overall, this add-on will entice the survivors to be a bit more cautious when dealing with the special infected while giving them more breathing room.

Additional Information
If you want to change the settings of this add-on and/or know what each of the available options do, see this thread.

If you want to know how to use chat to change settings in-game, see this thread.

If you'd like to use a different version of the add-on, they can be found in the Special Infected Synchronization Bundle.

If this add-on gets updated, then I recommend moving the `sisync-onlysync` folder out of the `./ems/` directory so the settings in the configuration file will be properly generated.
41 Comments
iPoshooTaco Aug 5 @ 5:43am 
Hey, sorry for not responding for a little but i've tried Sync Only in every campaign and it doesn't work and there are no errors in the console. I have a lot of addons so when i disabled all of them it worked, however i can't figure out wich one is causing Sync Only to not work. I'm gonna try AI+ rn
Thumos  [author] Jul 30 @ 2:34pm 
@iPoshooTaco That's not good. Out of curiosity, are you encountering any errors in the console that prevent either the `Sync Only` or `AI+` add-on from working as intended, or do you have other add-ons enabled alongside either the `Sync Only` or `AI+` add-on?
iPoshooTaco Jul 30 @ 9:11am 
sorry for not responding earlier, but both ai+ and sync only are still not working.
iPoshooTaco Jul 28 @ 7:56pm 
I'll try it
Thumos  [author] Jul 27 @ 1:17pm 
@iPoshooTaco Did you try to use the `AI+` version of the `Special Infected Synchronization` add-on before I updated it today at 12:00 PM? If so, you may have encountered an error in the console where the `EFL_NO_THINK_FUNCTION` constant variable didn't exist and would cause the add-on to crash. Could you try using the add-on again and moving out of the safe area for at least 1-2 minutes to see if special infected will all spawn at once?
iPoshooTaco Jul 27 @ 11:44am 
Yeah i'm having the same problem as Xeno, SI don't spawn at all except when havin the Competitive one. It's those two mods or another one that we both have.
Agent Weasroy Jun 27 @ 4:01pm 
@Taut that would be really cool. I like the mod a lot but some of the people I play with think its too intense if they spawn together every single time lol
Thumos  [author] Jun 26 @ 7:43pm 
@Agent Weasroy Currently, letting the Director handle special infected spawns a specified percent of the time isn't available in the `Special Infected Synchronization` add-ons. However, if people are interested, I might be able to implement this feature if I can find a way to do so.
Agent Weasroy Jun 26 @ 4:36pm 
is there any way to configure this so they dont always spawn exactly at the same time? like 50 percent of the time they do?
(^^^) Xeno Jun 22 @ 8:36am 
No worries I know an alternative for the 4 SI while maintaining the default spawn time