安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
As for the focus bar, they are being used but they just don't decrease on use. The following abilities: Spectral Zombie. Spectral Army. Prelate. Beastmaster. Shogun. Use Focus as a factor for how many units they summon (For example, if you have the M1 Hunter, he has 1 focus, and with Beastmaster, a Colonel ability I think, will summon 1 Chryssalid, but the M4 Hunter, with 4 focus, will summon 4 Chryssalids)
And something special, what about mechanized summon? As an alternative perk for say the hunter. Please? I beg
I did it through marking them as actual chosen in their character template, although unfortunately, I don't think it was possible to do for rulers too, since they only move with Ruler Reaction instead of the 2 Action Points on their turn, it'd mean they wouldn't receive any actions on XCOM's turn