安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









ok i need someone to explain this since my iq is room temperature
If you mean being able to choose which factions fight against other factions, the steps are above to do so. However, one config can only really apply to one faction, there is not yet an ability to assign 2 vehicles to a single slot.
Mutators will also be overwritten by any config if it has any mutator data. You can't have mutators in the core config and then "add" mutators with other configs since the originals will be overwritten. Your config either contains mutator data or does not.
-Can i have numerous factions to be interchangable with each other (not just EAGLE vs RAVEN, but like US or UK vs RGF or PLA?)
-Does core mutator config gets replaced by either BLU or RED faction?
-What mutators stay in core mutator config and what mutators should be in faction config?
(Flags, Multiskin, class system, team voices, etc.)
THX in advance
"TLDR: apply Eagle configs after Raven ones"
First apply your config with raven team
Then apply your config for eagle team
Eagle config will add onto raven config, but it does not work the other way.