Project Zomboid

Project Zomboid

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ZombieAttackVariety
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1.311 MB
11 jun, 2023 @ 1:35
16 jun, 2023 @ 7:07
3 ändringsnotiser ( visa )

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ZombieAttackVariety

Beskrivning
Adds Variety to Zed Attacks

Install when you're ready to play Hardcore Mode

Update:
removed the bite effect when zed does scratch attack



Zed Doesn't stop when doing scratch attacks
Zed's are now deadlier regardless of speed, just dont get them near you please


Adds 4 Custom attack Animations
right hand body hook
right hand overhead claw
both hands overhead claws
left hand big swipe



Commissioned by Lucky


Contact me for custom mod commission:
Glytch3r#7331 / glytch3r

Support Me:
https://ko-fi.com/glytch3r
[ko-fi.com]


Workshop ID: 2987752835
Mod ID: ZombieAttackVariety
123 kommentarer
Glytch3r  [skapare] 25 aug @ 20:14 
@Beno sorry but this is a very old mod
for commission requests contact me via discord: glytch3r
Beno 25 aug @ 13:41 
When I get a bite wound, that gets switched by the mod to a scratch / laceration, it still applies the zombie infection effect (even if the health menu shows it isn't a bite anymore)
I'm on Build 41 (self hosted private server), I know the "update" text says it fixed that, but it's still an issue for me
Glytch3r  [skapare] 8 aug @ 14:58 
@Axxux yes
Axxux 8 aug @ 12:01 
can this be added mid save
Glytch3r  [skapare] 24 jul @ 19:19 
@Eliasas
for commission request contact me via discord: glytch3r
Eliasas 24 jul @ 18:01 
could you create a mod to make zombies punch and scratch you like left 4 dead or 28 saga zombies?
Dr. Berry 10 apr @ 9:03 
Got the same problem as 1 year ago. Why you'll add the option to put 0% probability to scratches if they can infect you anyway? I'm removing this until it gets fixed.
[a-C*]Wyatt 11 jan @ 0:42 
idk tbh it just has seemed to be working fine for me maybe there is some underlying issues i havent noticed but i played with it for a bit and i didnt notice anything major
Glytch3r  [skapare] 9 jan @ 4:12 
@Wyatt
theres currently some issues with the animsets on b42
so i wonder why this mod works for you .
[a-C*]Wyatt 6 jan @ 16:54 
from what i know if u really want the mod on 42 you can port it manually by going into the mods folder then adding 2 folders inside the mods folder called 42 and common, paste the media, poster, icon, and mod.info folder into the 42 folder then just leave the common folder empty and so far for me its been working fine.