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RimWorld

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Explosive Radius (Continued)
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Mod, 1.3, 1.4, 1.5, 1.6
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9.6.2023 klo 11.05
24.6. klo 12.50
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Explosive Radius (Continued)

1 kokoelmassa, tekijä Mlie
Mlie's resurrected mods
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Update of colinfangs mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2786891320



[discord.gg]
[github.com]


This is a little QoL mod that displays explosion radius on all explosives on selection and placing.

I would expect it to be compatible with most mods. However it doesn't quite work with Combat Extended yet.

Feedback is welcome. Please leave a comment if you spot any issues or have any suggestions! Hope you like it.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: qol
12 kommenttia
Mlie  [tekijä] 20.7. klo 17.10 
@GUleiduoDaze It should
GUleiduoDaze 20.7. klo 15.18 
If another mod patched vanilla turret explosion radius, will the radius showing adapt to it?
JasonGriffin 16.8.2024 klo 19.20 
Thanks, will do
Mlie  [tekijä] 6.8.2024 klo 23.17 
@JasonGriffin I assume so, but I dont use CE myself. They have a Discord, try asking there
JasonGriffin 6.8.2024 klo 17.53 
Is it possible to get this compatible with combat extended?
Mlie  [tekijä] 7.1.2024 klo 1.34 
@ferny You can verify this by doing the first step in the list above
ferny 6.1.2024 klo 23.47 
I didn't think it was an issue I assumed I was missing something. Is it an issue?
Mlie  [tekijä] 6.1.2024 klo 23.34 
@ferny Please see the Reporting Issues section described above
ferny 6.1.2024 klo 23.06 
Anyone know why stone chunks also show explosive radius?
SegmentFault 12.6.2023 klo 3.01 
Mlie永远的神