Garry's Mod

Garry's Mod

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Lua Rollercoasters [STool] FIXED!
   
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Type de contenu: Addon
Type d'addon: Outil
Mots-clés d'addon: Construction, Divertissement
Taille du fichier
Publié le
Mis à jour le
27.948 MB
6 juin 2023 à 5h35
1 aout à 12h27
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Lua Rollercoasters [STool] FIXED!

Description
Original description:
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This is a fully lua-controlled rollercoaster addon. You create individual nodes, and a track (with the catmull-rom spline algorithm) is generated between them.

Frequently Asked Questions
Q: My tracks are all yellow and black, they look nothing like the pictures. What gives?
A: You need to update your clientside mesh. This can be done in the bottom of the supertool (the big update mesh button) or by running 'coaster_update_mesh' in your developer console.

Q: What's this whole 'Track ID' system? What's it for?
A: Every track you build has a specific ID associated with it. All nodes under the same track id are part of that entire coaster. This makes it easier to manage completely seperate coasters. Also, this let's you make carts go 'off da railz' onto another seperate track.

Q: When I save my tracks garry's in-game saver, my rollercoaster won't save with it!
A: Garry's save module doesn't save Entity networkvars correctly (or at all), which is crucial for the order in which the nodes are linked. Until he fixes that or makes it easier for someone to make do with it, you'll need to use the saving tab in the Supertool.

Q: How do I get my tracks to look wooden (or something else)?
A: In the Supertool, go to the furthest right tab, labeled settings. In this tab is a track type drop down list, showing Metal Track, Wooden, Simple, and (maybe!) a few others. Select which track type you want, click on your track, and rebuild the mesh. Tada!

Q: How do I vomit/scream?
A: While in a cart, press left click on your mouse to scream, and right click to vomit. Set coaster_cart_cooldown 0 on the server to remove the 'cooldown' between vomiting and screaming.

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This addon offers you a fix of Lua Rollercoasters addon made by Foohy

Features:

- Fixed errors while looking at nodes
- Added more cart models
- Fixed errors while selecting in menus
- Added better derail sound
- Fixed the physmesh generator
- Fixed the UI issues which have been introduced since recent updates


Tags: Rollercoaster, build, fix, no errors, without errors, Lua Rollercoasters, fixed, extended, Dark Carnival, L4D2, HL2:EP1, Van throw
136 commentaires
SCPeach (Math Guy) 1 oct. à 3h34 
Thank you
♦ScottRim♦  [créateur] 1 oct. à 3h27 
I'll check this in-game and see if it works for me, if it doesn't, then I'll attempt to fix that.
SCPeach (Math Guy) 1 oct. à 0h55 
Does not seem to be working for me, I place down 2 nodes and it makes the yellow/black connection but is spamming errors, and any other nodes don't have a connection. Probably just missing something, haven't touched this thing in years.
♦ScottRim♦  [créateur] 1 sept. à 13h51 
press RMB
asgore 1 sept. à 13h45 
how do i connect the last track to the fist so i don't die?
King godmodorah 1 aout à 8h01 
how do u spawn carts?
♦ScottRim♦  [créateur] 28 mars à 13h18 
I can't currently maintain this addon as I'm being busy with other new projects, I might pay it some time though
WaterWaifu 28 mars à 12h12 
does this work on the beta branches? i need it to use the media player mod, and its spamming errors
WaterWaifu 28 mars à 11h02 
i get spammed with errors when i try to use it
grubchucker 7 mars à 12h35 
i CANT spawn any carts :(