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Ilmoita käännösongelmasta









its just the language file and only the german text in it, so it should be easy to copy it in your files
@author
I would be happy if you would add this to your mod, then I will delete the translation again.
This and the Farming District mod are great additions to the game.
They're practically "must have" mods.
I wish Housings and Village Militia were combined. The Village Militia is a building that never gets built, it's not worth the build slot, let alone the money to actually build it.
In all seriousness thank you very much. I was about ready to give up on that venture. And attempt to locate where the faction names are held. But alas i can put a hiatus on that now that this finally works. Grazie again.
Restarted back into my files to check what could be the problem, and I overlooked something; The game does not directly have a way to remove prerequisites, so you have to delete it first.
Got you the good solution code and tested it myself so it DOES work:
CastlesDistrict.buildings
{
Barracks = 1.5
RoyalArmory = 1,2 { prerequisites { Barracks } }
delete LordsCastles
LordsCastles = 2,2
RoyalPalace = 2,3 { prerequisites { LordsCastles } }
}
This way the game starts the building "fresh". Nothing else is affected.
So just put it within a "Defs" folder within the mods folder to mimic the way the game handles code. BAM.