Entropy : Zero 2

Entropy : Zero 2

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Entropy Zero 2 Demo: Gravity Gun (Super Gravity Gun) + Bugbait Viewmodel (Replacement)
   
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7 apr, 2023 @ 3:24
22 jan @ 8:57
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Entropy Zero 2 Demo: Gravity Gun (Super Gravity Gun) + Bugbait Viewmodel (Replacement)

Beskrivning
Found These unused viewmodels from the demo version of the mod, and decided to add them back to the game.

You can enable the super gravity gun by typing "physcannon_mega_enabled 1" if you want to play around with it.

Replaces the default HL2 Viewmodels.

This version is compatible with "2 Usable Weapons for Entropy Zero: 2".
33 kommentarer
Jariner  [skapare] 17 apr @ 3:45 
literally 1 year late, but if you want to sprint while holding a prop with the gravity gun, do
"sv_player_enable_gravgun_sprint 1" in console.
V2.ultrakill 3 maj, 2024 @ 21:40 
(serious soldier) yea i agree with you
gibus pyro 22 apr, 2024 @ 14:16 
We need something like this but for the Cold Signal weapons (When equipped in regular E:Z2 gameplay, the Arbeit pistol uses the standard 9mm EZ2 pistol v_model, same goes with the Arbeit shotgun, except it's the shotgun v_model)
Jariner  [skapare] 22 mar, 2024 @ 1:03 
regular hl2 bug, cant change that.
V2.ultrakill 21 mar, 2024 @ 15:04 
grav gun cuts off audio when open (looking at objects)
Jariner  [skapare] 20 mar, 2024 @ 14:19 
either find someone who knows how to use vscript coding, or learn how to do it, idk what else to say.
V2.ultrakill 20 mar, 2024 @ 14:17 
so i can do it on my own?
Jariner  [skapare] 20 mar, 2024 @ 14:11 
theres no way to change that without either using vscript or editing the games code.
V2.ultrakill 20 mar, 2024 @ 14:10 
when i grab something with the gravity gun it slows me down like in hl2 pls make it so you can run when holding something
Jariner  [skapare] 20 mar, 2024 @ 13:12 
nope.