Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden









If it had seemed that painful/impractical during my tests I would have tried something to deal with it.
Because I did tests, and indeed it can be a bit tedious, but it ends up working ok after a couple attempts. It's not so much the direction of the footpath, but how long it is, which I think is a small issue out of my control. As you can see in the previews, paths do connect on the entrances of the L building.
It's nice to encounter people from the places I get my models from. I hope I reproduced an accurate feel of these buildings :)
I have some more stuff from Izhevsk on the works :)