Crusader Kings III

Crusader Kings III

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Better Britain & Anglicanism
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2023 年 2 月 21 日 上午 7:25
11 月 13 日 上午 10:06
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Better Britain & Anglicanism

描述
BETTER BRITAIN + RICE COMPATCH:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3164935152

What does this mod change?

1. No immediate conversion of Normans to English culture - They will able to do this after 1100. If William's sons will decide to hybrydize culture by normal hybrydization option (not decision) this culture will be called Anglo-Norman instead Angevin.

2. More historical borders in 867 and 1066 starts

3. More accurate de jure duchies

4. Few other things I'm not able to mention all here. (like for example the king od Scotland is now the cousin of Waltheof not his brother which is more historically accurate)

5. Anglicanism ( Episcopalian faith ) has its holy sites, a head, and holy orders

ANGLICANISM:
Currently, I have not yet introduced a special decision to separate the Anglican Church from the papacy which would require control of Canterbury. It is possible to convert by the “standard” way: by selecting it in the list of faiths, or it may appear by itself in the same way as heresies. Therefore it is temporarily called ‘Episcopalian’, because it seemed to me a little strange that it could appear for example in France or Scandinavia and be called “Anglican”. And ‘Episcopalian’ is another name used by some Anglicans who do not want the association with England like for example the Scottish Episcopal Church
79 条留言
modmodmod 12 月 5 日 上午 7:02 
culture_creation_names_l_english_fixed
culture_titles_l_english_fixed

It's recommended to only include text added by mods.
Including everything else can lead to poor translation compatibility.
Wulfric  [作者] 11 月 19 日 上午 3:22 
@Funny Purple Suit Man - There are many unhistorical thing in the game like Catholic-Orthodox division in 867. There were similar ideas to the Anglicanism in the middle ages (investiture controversy). And the English/British Church was really semi-autonomous before the Norman Conquest so it's not fully ahistorical. And at the end this game is about the alternative history timeline... But I will think about it, what I can do.
Funny Purple Suit Man 11 月 15 日 下午 8:31 
Any chance you could put Anglicanism in a separate mod? It feels unhistorical to have it even be available in CK3's time period
Wulfric  [作者] 6 月 17 日 上午 6:00 
I'm wondering if should I add more Insular provinces and characters? Wales, Scotland and Cornwall were still under the Celtic Rite or heavily influenced by the Celtic Rite in 867 and even 1066. Just after Norman influences from England they became more Roman.
Wulfric  [作者] 4 月 27 日 上午 3:48 
Mod will be updated (problems with Danelaw etc will be solved) after the new Mongolian DLC!
Wulfric  [作者] 2 月 21 日 上午 8:32 
I will fix on Sunday
Негр в панамке 2 月 20 日 下午 1:03 
A new event (Unite.0055.t) happens every few months, even outside of England.
florenciacosimo 2 月 16 日 下午 9:16 
One idea could be that if the kingdoms cause conflict, the duchies could be used but change their name to say kingdom, as it happens in Spain with the taifas, which are ducats and historically were like kingdoms
Sir Ugu of Uugg 2 月 16 日 下午 3:20 
gotcha ah well
Wulfric  [作者] 2 月 15 日 下午 11:49 
I changed the requirements for Danelaw in decision file from England to Britannia but it doesn't work it seems. No effect in game. If I will make heptarchy titular they will know lose those titles. They will have Kingdom of England and Wessex at the same time