Total War: WARHAMMER III

Total War: WARHAMMER III

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Animals for Wood Elves
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Tunnisteet: mod
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574.077 MB
16.2.2023 klo 7.28
9.12. klo 3.19
20 muutosilmoitusta ( näytä )

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Animals for Wood Elves

Kuvaus
The first mod I made back for WH2, now updated for WH3 with big help from HvnterVMLV and Rhox

Features
Adds a number of wild animal units to the Wood Elf roster.



Campaign Recruitment

Constructing the animal building will unlock Wild Spirit recruitment in that forest. Much like warriors of chaos recruitment, animals can be recruited instantly and will replenish over time. Useful in a pinch, calling on the inhabitants of your forest to help defend.
Higher tiers of the building will unlock more animals, increase their caps, and replenishment chance.

Note: The animal building replaces the wood elf flying chain. Hawk Riders have been moved to the cavalry building.

Upgrade System

This mod has an upgrade system for animals. It's fully compatible with Warband Upgrade Ultimate. Elves and Animals have separate tabs you can click between.
The higher tier animals in this mod can only be obtained via upgrading their low tier equivalent. This limitation is intended for balance purposes the high tier animals are quite powerful.


Tech & Skills
Who benefits from what
  • All units count as Drycha's monsters (if you're Drycha)
  • All four legged units count as: wildriders, stag knights, general cavalry
  • hawks are hawk riders, lake dragons are dragons, griffons are eagles

Compatibility & Submods
If and when someone makes submods, I'll link them here.

Please don't spam with requests for SFO. I don't use it and you're better off making requests like that in the SFO discord.

Compatibility with Gifts of Athel Loren, couresy of Immane
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2971623137

Credits
This mod wouldn't be possible without the support of the modding den. Special thanks to:

Streamlined, for extensive playtesting and balancing the stats of the animals
Rhox, for the amazing script and db work on the recruitment and upgrade system.
HvnterVMLV, for the huge help in updating this mod from WH2, playtesting and squashing bugs.

If you enjoyed this mod you may consider making a donation to the International Fund for Animal Welfare. They do worthwhile work across the globe and even a small contribution would make a great difference.

Link: International Fund for Animal Welfare [www.ifaw.org]

390 kommenttia
jonah.pinsent 19 tuntia sitten 
This mod doesnt seem to be working for me. Whenever I add in into my game through mod manager it just doesnt appear in the game at all. It also has three exclamation points next to its name on my save files. Any advice would be appreciated
Nixxo 9.12. klo 6.36 
Thank you for update! Great work!
Shockonator 8.12. klo 22.51 
Thank you so much!
Calm&NormalTime  [tekijä] 8.12. klo 5.05 
I will uodate this mod this evening, when i am home from work
Shockonator 7.12. klo 18.21 
I hope this mod gets an update, one of my favorites <3
cjones 6.12. klo 20.41 
I am not able to recruit these units
Nixxo 6.12. klo 19.20 
If there ever was a "essential" mod for the wood elves, this is it! Never give up on this mod!
AngelPhoenix 24.11. klo 20.25 
Hey there! Just realized that this prevents me from globally recruiting Forest Dragons. Only way to get them now is local recruitment in a magical forest with your specialized building at max level. Any workaround?
Azurak Ravena 25.10. klo 5.51 
Bug Report:
It appears that this mod is using (or is configured similarly to) the Vampire Counts’ Raise Dead mechanic. After a battle, a battle site marker appears similar to the Vampire Counts’ bone piles indicating that animals can be raised. However, the recruitment menu is empty when accessed.

Additionally, when ending a turn with a lord positioned in that region, the game experiences a desync in multiplayer at the start of each turn. The desync reoccurs until the affected lord leaves the region.
Sophie 8.10. klo 20.47 
this is probably the issue here lol