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Elements of Terraria
   
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Typ synchronizacji Modu: Both
Wersja tModLoadera: 1.4.3, 1.4.4
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58.222 KB
12 lutego 2023 o 1:20
25 kwietnia 2023 o 21:17
Listy zmian: 3 ( zobacz )

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Elements of Terraria

Opis
Elements of Terraria, initially introduced by Shards of Atheria, implements a new immersive elemental mechanic to Terraria!
There are four elements that any NPC, weapon or projectile can have: Fire, Ice, Electric, and Wood.
The elemental system is based on a multiplier system.
When an NPC or Player takes damage, the damage is multiplied by the element multiplier for the corresponding element.

For example:
A Blue Slime's multipliers are as follows, Fire: 2.0x, Ice: 0.8x, Electric: 0.5x, Wood: 1.0x.
Damaging the slime with an Fire weapon will double the damage.
Damaging the slime with an Ice weapon will reduce the damage by 20%.
Damaging the slime with an Electric weapon will reduce the damage by 50%.
Damaging the slime with a Fire AND Ice weapon will increase the damage by 60%.
Damaging the slime with a Wood weapon will deal normal damage.

This mod adds no content, other than the mechanic, it simply creates a foundation for other mods to add cool stuff.
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Developed By Rockman Zeta
Popularne dyskusje Zobacz wszystkie (2)
0
17 marca 2023 o 19:26
PRZYPIĘTE: Report bugs here
Rockman Zeta
0
17 marca 2023 o 19:18
Full 1.0 Changelog
Rockman Zeta
Komentarzy: 9
Rockman Zeta  [autor] 22 lutego o 7:19 
No
BigGreenGayDad 22 lutego o 7:05 
Can I modify elemental affinities for weapons and NPCs through configs?
Feesh 27 marca 2023 o 7:29 
but good mod.
Feesh 27 marca 2023 o 7:29 
Reminds me of pokemon.
totallynotkapi 12 lutego 2023 o 12:00 
oh ok
Rockman Zeta  [autor] 12 lutego 2023 o 11:45 
no
mods will have to add support themselves
totallynotkapi 12 lutego 2023 o 10:55 
does this work with all mods?
Rockman Zeta  [autor] 12 lutego 2023 o 8:57 
my first mod Shards of Atheria will use it in it's next update
Supreme Maid Calamitas 12 lutego 2023 o 7:18 
any context?