Arma 3
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Some Wehrmacht Stuff - (WWII)
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Data Type: Mod
Mod Type: Equipment
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118.042 MB
22 jan, 2023 @ 16:21
1 apr, 2023 @ 12:27
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Some Wehrmacht Stuff - (WWII)

Beskrivning
This is a fairly tiny mod that just aims to, as the title suggests, add some wehrmacht equipment, mainly helmets. There's no intention for this mod to cover the entire arsenal of an army but instead to add some specific items, pieces of gear that I'd like to have in some scenarios of mine.

Currently the mod adds:
- 36 variants of the Stahlhelm "model" 1935, with and w/o decals, "open" & "closed" chin-strap and or worn
- 12 variants of the Stahlhelm "model" 1942, with and w/o decal, "open" & "closed" chin-strap
- 2 helmet addons (rubberband-strap & breadbap-strap)
- 2 (vanilla) field dressings, dated 1940 & 1942

- M38 gasmask
ACE comp. items:
- 2 (ace comp.) field dressings, dated 1940 & 1942
- M31 water canteen
- 1 food item (tomatosoup, yum)


DISCORD
https://discord.gg/4vgs6sJdbY

NOTE:
The mod doesn't require ACE to work, starting A3 w/o ACE will naturally result in the lack of the ace comp. items but that should be the only consequence (so ignore the dependency notifications at the start)!

There's more items in the works, more helmet variants and now also uniforms and other items
Mod is very WIP and fixes are coming along with, as stated above, more items!
Populära diskussioner Visa alla (1)
5
26 jul, 2023 @ 11:50
Ideas/Suggestions & Critique
Sewage Dweller
57 kommentarer
Sewage Dweller  [skapare] 8 jan, 2024 @ 12:21 
Nice to hear, thanks!
Also don't think there's any unclarity in what you've typed - don't worry about it!
Judío Furtivo 8 jan, 2024 @ 12:09 
Its understandable, dont worry about it man, its your choice if you want to continue with your mods or not, even if you dont want to do it, the mod its pretty as it is right now, don't feel pressured.

sorry if something here sounds weird or incorrect, english isn't my first language.
Sewage Dweller  [skapare] 8 jan, 2024 @ 11:53 
Perhaps, unfortunately I've been fairly inactive in regards to modding recently due to my IRL situation and unreliable interest in my projects. I've during the past year made a lot of promises I've felt unable to fulfill so atm I wont make any more guarantees.
With that being said, I haven't decided to not ever deliver more content to this mod but as of when I'll actually start fixing/adding things is unclear.
Judío Furtivo 6 jan, 2024 @ 13:46 
do you plan to add the garrison caps? it would be really cool
Disco 28 sep, 2023 @ 10:00 
hi mate would you be able to remove the ace_medical dependency in CfgPatches? its annoying for those that dont play ACE, and removing it from the CfgPatches shouldnt effect ace functionality when ACE is loaded
Wolfrum 26 jul, 2023 @ 5:36 
Possible to get the M38 Gasmask to Work with with Mod Fire Support Plus Gas?
Sewage Dweller  [skapare] 31 maj, 2023 @ 9:23 
I can't say when it will be released since I don't know when, or if I'll even finish it.
It's a lot of work involved and there's a lot of things I want to add within the mod's setting - and my only drive for going through the whole process is my interest in it which comes & goes.
I've also made some promises for this mod which currently occupy most of the time; I'm currently reworking some modesl and working on getting a satisfactory uniform model to work with.
MikeTheMushroom 27 apr, 2023 @ 6:46 
Well that's good to hear! I look forward to seeing it all
Sewage Dweller  [skapare] 27 apr, 2023 @ 6:19 
thank you, funny you should mention sniper masks as that is what I've been thinking of doing next. But currently most of my time & effort is being put into my other not yet released WW1 mod so I'm not sure when I'm getting to that, but regardless I'd say with a certainty that it's coming as I'd really like to see the sniper mask ingame
MikeTheMushroom 26 apr, 2023 @ 10:27 
Hey man love the mod, any chance of you adding the German improvised snipers masks & sniper veil? Would be a unique addition no other mod has done yet! Regardless, looking forward to the future, keep it up!