边缘世界 RimWorld

边缘世界 RimWorld

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[LFS] Night Shade Mercenaries
   
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Mod, 1.4, 1.5, 1.6
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2.324 MB
2022 年 12 月 30 日 上午 2:02
7 月 12 日 上午 3:38
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[LFS] Night Shade Mercenaries

在 Lightning Larry the Lockie 的 2 个合集中
LFS - Genes Expanded Eye Patches
22 件物品
LFS Mods
10 件物品
描述

This simple faction mod adds 10 weapons, 1 armour set, an extra helmet, 1 Faction, 1 Xeno, and a creature with 6 new genes

[ko-fi.com]















































XML, Creatures, Genes, Items done by me, Lazy Friday Studio[www.lazyfridaystudio.com]
Weapons and Armour by IcingWithCheeseCake
Plasma Forge by SirVan
Plasma Cannon by DetVisor

Rimworld is owned by Tynan Sylvester.
CC BY-NC-ND 4.0 [creativecommons.org]

You may create patches or translations for this mod. You must not re-upload or modify the original files. This includes re-uploading this mod to other websites
30 条留言
MerlinCross 2024 年 7 月 24 日 下午 7:13 
Possible bug?

Playing this with Vanilla Expanded Settlers, and setting your colony as 'New Hideout' makes the faction Permanently hostile to you. I thought it had something to do with releations set before the game starts but that doesn't seem to be happening.

I wonder if there's something going on between the factions and mods where you'd play as the 'bad guy' or so. Cause it's the only faction I've seen with 'Ongoing Event; Permanently Hostile"
Lightning Larry the Lockie  [作者] 2024 年 5 月 1 日 下午 6:26 
@fallenscion Piercing only, WHen setting on fire they were way to Op and killed everything.
fallenscion 2024 年 5 月 1 日 上午 8:24 
Do these weapons deal fire/heat damage, or is it piercing?
Glacies 2023 年 6 月 27 日 上午 11:40 
This and Hell Bionics
Lightning Larry the Lockie  [作者] 2023 年 4 月 27 日 上午 4:34 
@dietrich, For CE very unbalanced, I don't really play with it, but there is a patch, for vanilla, most of the guns are just slightly more powerful than VWE charge weapons equivalents. the only maybe OP thing would be the rocket launcher, although close to the VWE grenade launcher.
Dietrich 2023 年 4 月 26 日 下午 9:02 
How are the weapons in performance in comparison to vanilla and VWE stuff? From looking at the infographics here it seems to me they're inaccurate but powerful, but I want to know the comparison.
Lightning Larry the Lockie  [作者] 2023 年 3 月 26 日 上午 7:53 
@bambaryla, Will look into this most likely CE has done an update that changes something again. WIll look into it.
Bambaryła 2023 年 3 月 26 日 上午 4:35 
I get "no available ammo types" for this mod in CE. Might be cause I use generic ammo?
Lightning Larry the Lockie  [作者] 2023 年 3 月 5 日 下午 6:46 
@emberbuck Thanks for that error report, Was not aware of this issue, will hopefully get a fix for it soon
Emberbuck 2023 年 3 月 5 日 下午 1:18 
Faction Alla's vampires of def NightShadeMercenaries has no usable PawnGroupMakers for parms groupKind=Trader, tile=224765, inhabitants=False, points=898, faction=Alla's vampires, ideo=, traderKind=Caravan_NightShade_Standard, generateFightersOnly=False, dontUseSingleUseRocketLaunchers=False, raidStrategy=, forceOneDowned=False, seed=, raidAgeRestriction=

Seems to be an error trying to generate traders on a other map?
I am running Caravan adventures which allows traders to spawn on combat maps.