安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









For Zack's levels though, form what I experiences on the PSP (might have changed with Reunion), your xp bar allows for level up, but also the more additional xp you have, the higher the chance to have 777. I did made a low level run once (with an item blocking the DMW), and once I removed this item, I gains dozens of levels in a row. The DMW was not even able to fail, everysingle single time it was a 777.
So if that's the same principle in Reunion, this method would only allows you to get very close to your "max level" for your current xp. But after that, you'll have to grind more to get again a reasonable chance of leveling up.
For Zack leveling, a good way is simply to farm some high level missions/clear high level encounters. There migh be an optimal route or an exploit, but I don't know about it.