Horizon's Gate

Horizon's Gate

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Mafe optional changes for harder enemies (Read description!)
   
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Taggar: Mafe, NPCs, Skills, Humanoids, AI
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13 dec, 2022 @ 9:56
19 jul @ 9:40
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Mafe optional changes for harder enemies (Read description!)

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Mafe Survival Collection
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This mod adds configurable options that may make enemies a bit harder to deal with. You can enable or disable the changes at the "Mods" option in the pause menu.

Options added:
  • Humanoid AI gets +1 to every vanilla class skill (Default: On)
  • AI gets +1 to all Weapon Skills (Default: Off)
  • AI gets +1 to all Elemental Skills (Default: Off)
  • Coordinated attacks (melee or ranged): This option enables the AI to "chain" attacks, allowing the other allies to also attack if your crewmate was in weapon range. Comes with a built-in Quick Time Event that, if you hold the appropriate key from 1 to 5 before the extra attacks hit, those will be nullified (Default: Off)