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addlayer "look_poses"
You can try to remove these line in $sequence "fire_layer":
delta
subtract "..." 0
ikrule "lhand" ...
ikrule "rhand" ...
Then edit this line:
"v_rifle_anims/fire_layer.smd" ----> "v_rifle_anims/fire.smd"
You may have to do this to all other $sequence having same problem.
If it doesn't help, you can private message me or ask in other's guide.
fire_layer.smd --> fire.smd
reload_layer.smd --> reload.smd
melee_layer.smd --> melee.smd
then either:
* In each of corresponding $sequence, find and delete these line:
delta
subtract "@..." 0 (high chance they starts with @)
subtract "@..." 0 --> subtract "a_idle_1" 0 (with a_idle_1 being the idle animation, specified by a $animation above within your .qc)
ikrule "lhand" touch "(your gun's parent bone)" (check idle $animation for bone's name)
ikrule "rhand" touch "(your gun's parent bone)"
Those 2 lines glue your hands to your weapon, so the edit must be made accordingly, for example:
- When firing, if both hands hold your gun the whole time, then edit as above
- When reloading, if left hand moves to change mag, right hand remain on grip the whole time, then edit like this:
ikrule "lhand" release
ikrule "rhand" touch "(your gun's parent bone)"