RimWorld

RimWorld

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Harvest When Butchering
   
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Mod, 1.3, 1.4, 1.5, 1.6
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7 dec, 2022 @ 12:58
28 jun @ 12:59
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Harvest When Butchering

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Triggers harvesting of resources when butchering

Any resource that can be harvested from an animal will be harvested when butchering a dead animal.

To be able to harvest resources from animals that explode on death you can use BoomMod Expanded or similar mod.

Also added a setting to lower the amount of resources gained from butchered wild animals.

Idea by: DisKorruptd

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  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
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| tags: animal harvest
41 kommentarer
Marvash Magalli 13 nov @ 10:54 
Removed the mod during gameplay now the game is stuck at "Initializing game"... I guess I'll just set the harvest rate to 0%
AtomicRobot 19 aug @ 6:51 
Sorry to bring attention to this again.

Would it be possible to wrap the gather(thingComp as CompHasGahterableBodyResource, butcher, efficiency); in the Pawn Postfix Patch with an if-clause checking butcher for null?

Just to handle cases like mentioned below where there might not be a pawn doing butchering.
AtomicRobot 1 aug @ 16:27 
I think this mod has an incompatability with the "Midworld Industrial Grinder" Mod.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3534925351

I found some null Object errors when feeding in a Boomalope, which didn't happen when I put in a Donkey, so I suspect that the case of a Butchering Job with no Butcher Pawn wasn't caught...


Here's a Log:
https://gist.github.com/HugsLibRecordKeeper/35cd4e5000ef93538c8e578e292e2f7b

Would it be possible to handle this case by just letting vanilla logic go through when no butcher is found?
Mlie  [skapare] 17 jul @ 6:25 
@Rina There are already multiple mods that does that
Rina 17 jul @ 4:07 
Would it be possible to add a chance to get some of the implants if you butcher a human-like?
Mlie  [skapare] 15 jul @ 7:34 
@Panco I just answered this
Panco 15 jul @ 7:22 
does this grant organs when harvesting a human-like pawn?
Shame, that would be poggers
Mlie  [skapare] 13 jul @ 20:46 
@Kathryn Morningstar, A Conqueror No this does just affect pawns with resource generation
Does this auto harvest skulls from pawns as well?