Library Of Ruina

Library Of Ruina

40 个评价
Solo's R Corp Buffs
   
奖励
收藏
已收藏
取消收藏
标签: Tweak
文件大小
发表于
更新日期
511.462 KB
2022 年 11 月 28 日 下午 10:34
2024 年 1 月 28 日 下午 10:25
5 项改动说明 ( 查看 )

订阅以下载
Solo's R Corp Buffs

在 SoloCross 的 1 个合集中
Solo's Various Tweaks
17 件物品
描述
Modifies several R-Corp cards and gives Rudolph an upgraded version of the Survivor passive. Also, removes Sufficient Ammo from Myo and the Rabbits and stops Savage Mode from overriding appearance projections. Additionally, fixes Maxim's Rhino Ram animation and give him proper sound effects.

There is a minor change to the final version of Myo you fight. It's pretty minor, don't worry about it.

This mod is now compatible with the alternate VFX from Distorted Rudolph; however, changing the VFX via the ingame option will result in Rhino Ram losing its fixed ActionScript. Ruina must be restarted in order for the ActionScript to be applied properly again.

This mod is configurable with the config file RCorp.ini, which is located at C:\Users\[Your User]\AppData\LocalLow\Project Moon\LibraryOfRuina\ModConfigs\Solo's Various Tweaks

Do note that RCorp.ini will not be generated until you launch the game with the mod at least once.

There are 3 config options, all are set to false by default:

-RGruntPassives: If true, enables alternate versions of Rabbit Augmentation, Rhino Proccedure and Reindeer Treatment

-RModPassives: If true, enables the alternate R-Mod passives, and modifies Feral Knives, Ground Crash, Mind Crush and Disposal to be usable with the new mechanics

-FixesOnly: If true, makes it so none of the passive and card changes from this mod are applied, and only leaves the cosmetic fixes to Maxim, Rhino Ram and Savage Mode. Will override the other two config options.

If you want to translate this mod (or any of my other mods), contact me via Discord (formerly SoloCross#4748, now just solocross) or Steam message.

If you find a bug please report it in the discussion thread.
热门讨论 查看全部(1)
0
2023 年 8 月 18 日 上午 12:42
Bug Reports
SoloCross
14 条留言
義父誇我戟把很粗 2024 年 11 月 8 日 上午 9:33 
很可惜,這是個好MOD,但我需要充足的彈藥
N.C.V. 2024 年 7 月 6 日 下午 4:00 
To the people asking about sufficient ammo, there's a config to turn it back on. It's the secret option.
Littleman 2024 年 6 月 30 日 下午 4:47 
I want to use this mod, but sufficient ammo is paramount to my rabbit builds, whats up with removing it?
Nums 2024 年 1 月 8 日 下午 7:52 
Rudolphs new passive is a little overtuned. Only 5 cost for removing the biggest drawback of getting staggered and even giving a buff afterwards? Probably the strongest passive in game as is.

Also what is with the removal of sufficient ammo? It's a key component in almost every ranged builds. I feel like there should at least be a config option to re-enable it.

Other than those issues I really like this mod. Keep up the great work!
Oleg 3773 2024 年 1 月 2 日 下午 8:02 
changed the characteristics of myo in base mod, when starting the game values of characteristics reset to the standard anyone have any ideas how to fix it
doodles210_8 2023 年 11 月 27 日 下午 4:51 
Rudolph became strong :steamhappy:
SoloCross  [作者] 2023 年 10 月 1 日 下午 4:08 
It's definitely some other mod adding Survivor back. Just checked on my end and didn't have that issue.
il1usi0n 2023 年 9 月 30 日 下午 2:14 
I believe I ran into something unintentional. From the looks of it, Rudolph page has it's new passive of Indefatigable while stilling having the original Survivor passive on the page as well. From your screenshots, it looks like Indefatigable was meant to replace Survivor, so I'm led to believe this is unintentional. There might be some other mod of mine editing Rudolph's page that I am unaware of, but I was certain I removed all other R corp mods before commenting this.
FrostNova 2023 年 6 月 5 日 上午 11:27 
What's the reasoning behind removing Sufficient Ammo? That actually kind of messes with a few builds quite a bit.
SoloCross  [作者] 2023 年 5 月 26 日 下午 2:43 
@jregorykrisk
Yes it does. I took the screenshots with the Speed buff on actually.