RimWorld

RimWorld

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Better Mechanoid Loot (continued)
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Mod, 1.3, 1.4, 1.5
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10 nov, 2022 @ 16:46
5 apr, 2024 @ 16:21
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Better Mechanoid Loot (continued)

Beskrivning
Continued version of the Mechanoid Better Loot mod by Canguro

Gloomlight/Mech node = Free Sun Lamp


Light Mechs = 15 Steel
Medium Mechs = 25 Steel, 10 Plasteel, 5 Gold
Heavy Mech = 50 Steel, 20 Plasteel, 15 Gold, 1 component
Centipedes = 50 Steel, 20 Plasteel, 15 Gold, 1 component
Termite = 50 Steel, 20 Plasteel, 15 Gold
Super Heavy Mech = 100 steel, 40 plasteel, 25 gold, 5 components


Populära diskussioner Visa alla (1)
3
7 aug, 2023 @ 4:43
mod seemingly broken for me
Layer-8-Problem
40 kommentarer
Heckerpecker 19 jul @ 12:06 
@‡ normaly this meme is used when something worse and cheaper is at home
鸽鸽子 13 jul @ 22:00 
We need an update of 1.6, plz:meepded:
Nova 11 jul @ 16:16 
Looks like mech nodes (and probably gloomlights too) have their behavior changed correctly, thus working in 1.6.
DICK NUTS 11 jul @ 14:54 
1.6
time lapses 6 jul @ 20:27 
Could you please update to the 1.6 beta version?
spartandued 22 dec, 2024 @ 22:38 
Can both be used or is this one better?
EnderNyktos 16 apr, 2024 @ 11:36 
EnderNyktos 10 apr, 2024 @ 9:05 
@D3K43 You have to attack the Mech assemblers.
D3K43 7 apr, 2024 @ 16:30 
I think I've run into an issue. Steel structures generated by Mech clusters aren't deconstructable for some reason, even though I could have sworn they were before. Has anyone else experienced this? Could a change to this mod be at fault?