边缘世界 RimWorld

边缘世界 RimWorld

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Movable Biotech
   
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Mod, 1.4, 1.5, 1.6
文件大小
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更新日期
575.816 KB
2022 年 10 月 31 日 上午 10:38
7 月 9 日 上午 11:15
5 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Movable Biotech

描述
(This mod requires Biotech DLC installed and activated)

Makes biotech buildings reinstallable/uninstallable. This mod updates these buildings: Mech Gestator, Large Mech Gestator,
Mech Recharger, Large Mech Recharger, Subcore Encoder, Subcore Softscanner, Subcore Ripscanner, Band Node, Toxifier Generator,
Wastepack Atomizer, Gene Assembler, Gene Extractor, Gene Processor, and Growth Vat

WARNINGS: If you have a mech in a gestator and uninstall or re-install it, the mech is lost. If you uninstall or re-install an occupied growth vat, the contents are ejected, and it becomes unusable because it thinks it is still occupied but the cancel action fails, so don't do that. Moving an occupied scanner seems to require you cancel the operation after it is re-installed but still works after, probably best to avoid that also.

This should be safe to install or remove on an existing save.

2025-07-09 - Tested and updated compatibility for 1.6

2024-04-11 - Tested and updated compatibility for 1.5. Improved dependency list and mod structure to avoid errors if Biotech is not active.

2022-10-31 - First Version

19 条留言
YettimGazi 8 月 19 日 上午 9:26 
advanced mech gestator cannot reinstallable any suggestion why?
irrelevantredundancy 7 月 16 日 下午 5:57 
Awesome! Thanks for the update!
rav 7 月 11 日 上午 6:33 
thanks for updating
ToxicQuokka  [作者] 7 月 9 日 上午 11:24 
Updated to load in 1.6
ToxicQuokka  [作者] 2024 年 4 月 13 日 下午 3:51 
Mod is tested and updated to show compatibility with 1.5
ToxicQuokka  [作者] 2024 年 4 月 13 日 下午 3:13 
@Zorg, I'd be ok with that idea, but I don't think there's a way to change that just in the data files. If I do come across one I might add it.
Zorg 2024 年 1 月 17 日 下午 4:25 
I think (for balance) it should take exponentially more work to uninstall and re-install larger structures, based on their footprint.
Big structures *can* be disassembled and moved, however you need a good reason to ever choose to do so.
CInnamon Moth 2023 年 6 月 3 日 下午 3:10 
Hey, i was wondering. Do you think you can make a movable generators mod?

I play with Rimfactory and i hate how the scenario is meant to start you with 2 wood-fueled generators but one get's placed down and the other just doesn't appear. And i think it's due to generators not able to be uninstalled. so a mod adding that would a GOD SEND for me.

I beg :Blessing: for this
T-Nanners 2022 年 12 月 17 日 上午 9:01 
Just a heads up: I loaded this on an existing save and had a lifter ready for birthing in the mech gestator. When I uninstalled the mech gestator, the gestated mech was lost.
Complete Casual 2022 年 11 月 6 日 下午 8:43 
nice :) reogranized my base to move the biotech stuff out of the main crafting room to its own room... then I realized a lot of stuff couldnt be moved