Total War: WARHAMMER II

Total War: WARHAMMER II

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I FIXED Dragons: Standalone Version
   
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20 okt, 2022 @ 10:14
8 nov, 2022 @ 17:25
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I FIXED Dragons: Standalone Version

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This is the "Dragon Changes ONLY" version of my Original MOD: "I FIXED MAGIC AND DRAGONS".

The Original Mod can be found here which includes all changes to both Magic and Dragons combined:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2877107909

What does this mod do?


DRAGONS: You will want them and fear them now.

-ALL BREATH ATTACKS FOR ALL DRAGONS (and creatures who have breath attacks) Have been converted to 1000 (unlimited) uses. The time between breath attacks has been substantially reduced, dragons can now use a breath Attack every 20 seconds down from 60 seconds.

-DRAGONS have been completely overhauled, they are no longer SKY SLUGS but Legendary Creatures as the Warhammer Fantasy Battles lore specifies. They are faster both on the ground and in the air, they charge and walk faster as well.They are stronger, heavier, turn quicker, and reposition perfectly. They dive bomb and attack crushing all those beneath them in a SPLATTER OF GORE. Enemies are thrown farther, pushed out of the way easier, and because the dragon can turn faster and react faster they last longer in the battlefield.

-These Dragon changes of course affect DRAGON MOUNTS, (however be advised that no Hitpoints, Armor, Attack, Defense, or Damage has been changed in any way. You will see it is completely unnecessary.

-The Breath attack has not been increased in damage at all, it is just usable more often and more accurately now.
-The Breath attack range has been increased from 80 to 100, its not a huge amount but substantial.
-The Breath attack is instant cast, however the dragon must still perform the animation of the attack, but you will see this is a huge improvement from vanilla.

-The same movement, flight, acceleration/deceleration,weight increase, turning speed, attack radius and all Walking/Charging speeds was applied to all dragon models, this means Malekith is even more scary than before, and the High Elves will be building some dragon towers for sure. Imrik will be a terrible foe. This also will apply to
Vampires as well.

NOTE: I have tested this mod in many Custom Battles (burned about 20,000 Clan Rats) and Mortal Empires, and it is pure awesomeness for my play style. However please note that these Magic and Dragon changes do affect the AI as well.

This is completely save compatible, (added to a pre-existing save/campaign) as it only changes Dragon Stats and movement / breath attack Parameters. It does not affect or add Characters/Locations/Units/Weapons/Campaign changes etc.
13 kommentarer
ilya-rysenkov 3 jul, 2024 @ 2:18 
littlebroe , Didn't launch the game for some time, but should.
PropofolPapi 3 jul, 2024 @ 0:40 
Is this still working? Can anyone confirm?
Andi 12 mar, 2024 @ 4:18 
Hi Knight Writer, I would like to know, if you had the chance to port this mod to Warhammer 3? thanks :)
Night Writer  [skapare] 24 dec, 2022 @ 17:57 
@ilya-rysenkov
I do have TW Warhammer 3 and I will be porting my mods to TW Warhammer 3, so NO, you can not port my mod to Warhammer 3. I will do it in due time, thanks for asking. I appreciate the interest but with TW Warhammer 3's instability issues and constant updates it means I have to constantly update my mods for them as well. Heck Immortal Empires is still in Beta for the time being.
ilya-rysenkov 24 dec, 2022 @ 8:20 
Hello. Do you have Warhammer 3? If not, may I make a mod similar to this? (with due credits, of course).
DevilSlayer 4 dec, 2022 @ 3:49 
Yea cool funnily enough Ive never done High Elves and stuck with the Dawi mainly for love of the holds and the epic Greenskins conflict. Time for the Dragonriders of Caledor!!!
Night Writer  [skapare] 3 dec, 2022 @ 19:01 
@DevilSlayer I always play High Elves, and Vampire Counts myself. I also like Dwarves as a principle but have never used them in a campaign.
DevilSlayer 3 dec, 2022 @ 9:45 
Who do U recommend playing with?
Night Writer  [skapare] 23 okt, 2022 @ 15:35 
This mod is designed to synchronize with my latest mod: Return to Glory: Apocalypse>
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2879125233
Night Writer  [skapare] 22 okt, 2022 @ 5:34 
@blackovanossar, I have been playing this game since 2017, and I have never seen an entire (Fresh) unit wiped out by a single Dragon Breath attack. Not even a Star Dragon's breath. Also, as a matter of fact I did not increase the damage of the breath attacks at all. Only the amount of times it can be used within a battle, and due to micro managing every breath attack you will still only be able to attack with a single dragon on average about 5-6 times through an entire battle, be cause the attack still has a 20 second cool down.