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And well, in terms of Tier 3 stuff, there were previous versions that ive hidden because i thought they were redundant, Like a tier3 Version of aberia with a Pintle Autofire chaingun and fixed rear flak launchers, i just thought "More guns in general" wasnt a bright design in itself and the sub already has nearly no blind spots as it is
But i can give that version's file away either way
I suppose you had an mechanic with the first full skill three to fully upgrade tier 1 and 2 sub's emp resistance, and still couldn't fend it off
You see, i played it with barotraumatic and fended some of the worst it had to offer, like dreadnaughts, fractal destroyers, shadow whales, rock worms, But when it comes to the end boss, the think issue boils down to size, his emp AOE easily cover the entire sub and give you no room to breathe unless you min max repair skills to its fullest
You also mentioned an "auto repair", As in, automatic hulls and boxes repairs? ive made no such feature
gonna do further testing to double check that
Either way, i will get stuff fixed if i catch'em