Tabletop Simulator

Tabletop Simulator

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One Card Dungeon + M'Guf-yn Returns, Harbour Clash, Eternal Peak
   
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Type: Game
Game Category: Board Games, Dice Games
Complexity: Low Complexity
Number of Players: 1
Play Time: 60 minutes
Assets: Dice
Language: English
标签: Music
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55.184 KB
2022 年 10 月 9 日 下午 3:31
9 月 9 日 下午 2:23
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One Card Dungeon + M'Guf-yn Returns, Harbour Clash, Eternal Peak

描述
One Card Dungeon is a solo dice-placement dungeon crawl played on a single card. Fight through 12 increasingly challenging levels to reach the final prize - the Sceptre of M'Guf-yn.

Both the Adventurer and the Monsters are represented on the map by Dice, with the value on top showing their current health. Each room has one type of Monster, with anywhere from 1 to 4 of that monster to defeat in each room.

The basic game mechanic is rolling three dice, then assigning one dice to each of your Movement, Attack and Defense. Adding together your skill levels in each of these areas with the dice you have assigned gives you a total number of points in each of these areas to spend, for example if you have a Movement skill of 3 and assign a 4 dice to it, you would have 7 Movement points to spend that turn.

After each room, you may upgrade one of your four skills - Movement, Attack, Defense, and Range.

-M'Guf-yn Returns is an expansion for One Card Dungeon.

M'Guf-yn is back, awakened from his sleep, he is ready to take back what has been stolen from him: the entire world. After regaining his mighty scepter, he is determined to spread chaos, destruction and despair.
You are the only brave hero who can stop his diabolic plan to conquer the world.
Are you ready to descend into the dungeon again? This time, other than his armies, you will need to defeat his terrible commanders, before reaching the final battle against the lord of the underworld himself.

One Card Dungeon’s main rules remain unchanged. In addition, in this expansion, you will find: New Classes you can choose at the beginning of the game instead of the basic ones, Treasure Chests and a new Boss Dungeon Card.
These supplements can be used all together or individually with the base game.

From unfathomable depths, an ancient power stirs. The dark abyss, home to forgotten creatures, opens wide, releasing a threat that rises with the tide. The waves carry a chilling omen of destruction. Only those brave enough to face the unknown can push back the darkness and save the harbor from impending ruin.

One Card Dungeon: Harbour Clash is a standalone adventure that follows the same setup and rules as the base game and the M’Guf-yn Returns expansion, with new features: a new Dungeon card, a new class, and the new Item module!

In the highest peaks, where the winds howl and the snow never melts, the White Sorcerer has unleashed an ancient storm. His icy magic corrupts everything it touches, turning the world into a frozen wasteland of despair. Only those who dare to brave the cutting winds and pass through the blizzard can break his grip and restore light to the darkened lands. But beware: the White Sorcerer’s power grows with every gust that rises.

One Card Dungeon: Eternal Peak is a standalone adventure that follows the same setup and rules as the base game and the M’Guf-yn Returns expansion, with some unique new features: a new Dungeon card, a new class, and the new Item module!
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