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Add these lines if you want to adjust them anyway
AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
Steam's controller settings offer more customization, like other response curves if you want to make triggers less or more sensitive in the middle or when barely pressing them.
You can also adjust that for stick as well. Deadzones, too, both inner (which is all the .ini controls) and outer deadzones. You could probably set all them Input.ini to 0, and configure dead zones via steam's controller config panel if you want to be able to test and tweak different values on the fly, instead of quitting the game to edit the config file.
Reducing the dead zone is a very minor change all things considered, but I can definitely trigger nose/manuals more consistently now by barely nudging the sticks compared to before.
At default, it was like a constant fight of breaking past the dead zone so something would happen at all, but not going too far with the sticks where the prep for n/ollies would take over instead, bypassing the manual inputs.
That can still occur, and overall the sweet spot for manuals is still small, but a lower deadzone value opens it up a tiny bit. Hope it helps!