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i'll check that out...thanks
we hardly ever just play for victory points , instead we just focus on the battles being fought and try and kill each other.
the victory points are secondary to us , we just play to have a good long battle and ae more laid back in our play style.
with raised low heights on both sides where units can position themselves.
no choke points - just a few scattered tree copses and bunkers along the creek / river edges and make it for 4 vs 4 or 6 vs 6 battles..... just a fun throwdown map with minimal structures.
no large rock formations to block lof or los.
hardly no mapps like that.