Total War: WARHAMMER III

Total War: WARHAMMER III

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Vampire Counts - Enhanced Bloodlines (Additional Crossbows, Gunners, and more!) [7.0]
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5 września 2022 o 0:43
26 czerwca 2024 o 14:51
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Vampire Counts - Enhanced Bloodlines (Additional Crossbows, Gunners, and more!) [7.0]

Opis
Hello there! This is a mod ported over from my WH2 version enhancing the Vampire Counts Bloodlines mechanic, but with some added tweaks (TBH mostly to roll back the nerfs from WH2 to WH3!)

TL;DR changes: Blood Dragon Untainted Attrition Immunity is back! Lahmian -50% Heroes upkeep cost is back! Von Carstein 20% replenishment rate is back! Von Carstein Sylvanian unit caps are way, way higher!

Please see screenshots for the *exact* changes! For the most part, all WH2 and WH3 values were merged together, resulting in both rolling back the WH2 -> WH3 nerfs, but keeping the flavor/lore friendliness together.

The mortal Sylvanian unit caps were also increased significantly, as I felt even back in the WH2 days it was extremely disappointingly low (and not fun to tinker with, as a result)

Vanilla Sylvanian missile unit caps:
  • Level 1 Von Carstein Bloodline: +1 Crossbowmen
  • Level 2 Von Carstein Bloodline: +1 Crossbowmen
  • Level 3 Von Carstein Bloodline: +1 Crossbowmen +1 Handgunners
  • Von Carstein Bloodline Lord Rank 10 Skill "Cattle Herder": +1 Crossbowmen
  • Final Unit Cap Total: 6 Crossbowmen and 1 Handgunners units

Enhanced Sylvanian missile unit caps:
  • Level 1 Von Carstein Bloodline: +3 Crossbowmen
  • Level 2 Von Carstein Bloodline: +3 Crossbowmen
  • Level 3 Von Carstein Bloodline: +3 Crossbowmen +3 Handgunners
  • Von Carstein Bloodline Lord Rank 10 Skill "Cattle Herder": +3 Crossbowmen +1 Handgunners
  • Final Unit Cap Total: 18 Crossbowmen and 6 Handgunners units

This mod will also update various Bloodlines tooltips and the Von Carstein Bloodline Lord Skill "Cattle Herder" to denote *exactly* how many extra units you're getting by investing in each one. (see the screenshots above for details)

COMPATIBILITY:
This mod should be relatively compatible, as it makes the bare minimum necessary changes to modify the rites. It does however touch up the vanilla script `wh2_vampire_bloodlines.lua`, so be cautious if using other mods that are likely to modify it!

Also, this mod is existing save game compatible! Feel free to add & remove at will, but given the nature of the scripts involved, you may see some oddities (best just to start a new campaign to be sure)

If you find any bugs or issues, just let me know!

SUPPORT:
If you like this mod, then please consider helping me out by:

Many thanks y'all, and have fun!
Komentarzy: 81
B-loeber 1 godzinę temu 
is this updated? could you add a sylvanian cannon or morter? would love to have some artillery support for the true emperor!
malsala23 13 września o 8:44 
This work with 6.3?
DocHolliday 18 sierpnia o 2:47 
I would very much appreciate an unlimited version like you were talking about, it would go well with the "True Emperor" mod for Vlad.
Arvay6 7 lipca o 15:25 
Yeah it says this mod was last updated June 26, 2024 for me. Cool mod though
Solaire 1 czerwca o 1:20 
You should probably add it to the title, because it doesnt show that you updated it.
Llamakazi  [autor] 26 marca o 22:29 
Updated for baseline 6.1 - no obvious changes were needed after some testing; mainly forcing the Mod Manager to change from the warning icon to the green checkmark icon instead
Llamakazi  [autor] 18 grudnia 2024 o 17:45 
@johna
:steamthumbsup: :D:
johnukguy 18 grudnia 2024 o 16:56 
Thank you for this.
Llamakazi  [autor] 13 grudnia 2024 o 14:20 
Updated for 6.0 - no changes needed, just forcing the Mod Manager warning icon to go away
johnukguy 2 grudnia 2024 o 12:33 
Thank you for this.