Space Engineers

Space Engineers

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Scarce Resources (for Better Resources)
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Type: Mod
Mod category: Planet
标签: NoScripts
文件大小
发表于
更新日期
466.779 MB
2022 年 8 月 26 日 下午 12:30
10 月 5 日 上午 11:13
11 项改动说明 ( 查看 )

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Scarce Resources (for Better Resources)

描述
Scarce Resources addon for Better Resources

This mod forces players to explore more of the planets surface to find ores by increasing the distances between each ore deposit. The deposits are much larger and slightly deeper, so building a small mining outpost becomes worthwhile. Ore deposit depths range from 26m for Iron to 52m for Platinium with only one ore type at each location.

For Earth-like planet & Moon, Pertam, Triton, Alien, Europa, Mars and Titan planets.

Permission has been kindly given by CaptainArthur to include material maps for planet Agaris.
Planet Agaris 'a water planet' can be downloaded here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2474288442

Permission has been kindly given by Ryukki to include material maps for Medieval planet.
Medieval Planet Complete can be downloaded here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1965520709

Planet Agaris or Medieval Planet must be loaded before Scarce Resources.

Please make sure this module has a higher priority than Better Resources during loading.
90 条留言
DirtyPixel  [作者] 10 月 17 日 上午 1:15 
@RaSvet Yes, that's the correct load order, but the mod isn't working if you're seeing more that one ore in the same area.
RaSvet 10 月 16 日 上午 11:37 
Yes, I just checked - I flew over the surface of the planet. For 20 kilometers in a straight line, 10-12 ore spots were found. There are from two to five ores in each deposit. And Cobalt comes across, and Titanium and Lithium. I came across Gold twice and Silver once.
That's why I was asking - is there any way to reduce this Klondike?
RaSvet 10 月 16 日 上午 10:47 
The order of loading... I want to clarify, Better Resources should be last in the list, and Scarce Resources above it in the list, right? Mods are loaded from the bottom up of this list, am I confusing anything?
The fact is that the places of ores go in spots. And in each such spot there are several ores nearby (200-300 meters) - Fe, Ni, Si, W, Mg. These spots may include Copper, Bauxite, Shale and Galena.
I expected that there should be only one ore in each spot, not several. Or did I misunderstand something?
DirtyPixel  [作者] 10 月 16 日 上午 8:37 
@RaSvet You might want to take a look at your load order, it doesn't sound like Scarce Resources is working.
RaSvet 10 月 16 日 上午 7:41 
I started a New Game with this mod on Earth. I set up my base on a lake, and around this lake, in a radius of about 5-7 kilometers, I quickly found an overwhelming variety of ores. Now, with the launch rover, it's not too difficult. However, because of such abundance, it makes no sense to attack pirate bases or dismantle no-man's ruins. I dug up what I need in the area and build my base. I would really like to reduce the number of ore spawn points even further. Maybe there is some setting in the configuration file or something like that?
z0pher 10 月 5 日 上午 11:30 
Awesome! Thanks!
DirtyPixel  [作者] 10 月 5 日 上午 11:14 
@z0pher Updated today.
z0pher 10 月 4 日 上午 8:38 
Since this hasn’t been updated recently, is it incompatible with the Apex Survival update?
DirtyPixel  [作者] 3 月 2 日 下午 2:16 
@[OG] Drév You could edit the PlanetGeneratorDefinitions.sbc, Pertam.sbc and Triton.sbc in the data folder. You'll need to edit the lines in the <!-- Scarce resources --> section
Ryán 3 月 1 日 下午 12:43 
Is there a way to only have the right Ores on each planet, Moon=gold/silver. and not on earth ?