Avorion

Avorion

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Rifted Trash Manager
   
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Mods: Mod
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114.570 KB
23.8.2022 klo 18.38
31.7.2024 klo 18.46
2 muutosilmoitusta ( näytä )

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Rifted Trash Manager

1 kokoelmassa, tekijä Stormbox
Stormbox's Avorion Space Love
19 luomusta
Kuvaus
Updated to work in the current Avorion version of Into The Rift DLC.
Original Mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1788913474

Let's you mark with a click all of those hundreds of useless items to sell all at once the next time you visit the appropriate merchant. Provides a UI so that you can select which tiers of items to sell. Items already favorited will not get marked for sale.

Credits: multox (originally created in 2017)
Special thx to Rinart73 for helping and adding the following functions:
  • Added init.lua (script will be automatically added to playerships/stations)
  • Added icon
  • Added namespace for saving RAM
  • Added Russian localization
  • Adjusted UI a bit
  • Replaced require with include
  • Removed initialize function, since it's not used
  • Removed some UI callbacks, since they're not used
  • Removed Trash Manager from dialogs
- Chefkoch

Does this mod still work?:
As of August 20th, 2024. Yes this mod still works. I have been playing Avorion again and looking into mods that I worked on myself and those that I've re-uploaded. Been testing them with various mods for compatibility and other issues.
9 kommenttia
Lightshard 19.7. klo 15.10 
Ok, so I removed this mod just to see, and apparently I'm just crazy because there isn't an Insurance button anymore. I guess it's been a while since I played, or maybe this is a difference from a Mine Station to a regular Station. So disregard my mention below about the insurance button override!
Lightshard 13.7. klo 8.58 
I can confirm this mod still functions as of Avorion 2.5.8, HOWEVER, it overrides the "Insurance" button for stations. The quick-launch icon in the top right corner AND the text link in the dialogue box when interacting with yourself (as station). I have not found a way, aside from disabling, to get back into that screen.
If anyone takes up redoing this mod, I would love a few extra options that are already in the base game trash manager, however are missing some key items. Specifically around auto-trashing turrets.
* Auto-trash turrets below DPS/Slot rating, however option to select between "All Turrets, Combat Turrets (less Defensive), Defensive Turrets, Mining/Salvage, Non-Combat (ie. pusher/grabbers)".
* Button for the above to include/not include blueprints.
* Auto-trash mining/salvage turrets below material level.
* Auto-trash below "xx" Tech Level, as mentioned by Digan below, would be awesome.
intolerant 3.4. klo 14.06 
Agree with Digan, this mod is amazing and trashing by tech level would make it Completely Amazing.
Digan 1.3. klo 10.54 
Should have option to Mark Trash as specified " Tech Level " :) Would be definitely a great addition imo, Along with the Rarity :)
Enlonwhite 9.10.2024 klo 8.14 
Yeah auto firing at immune targets is annoying, and at times, can actually be very dangerous to your dps/survival.

maybe a new status of Non-Combat enemy target, by default this stats makes you immune but also the immune target CANT do damage (x0 multiplier)
2G33K4U 3.9.2024 klo 15.33 
It would be nice if you can do a remake of an old mod that makes auto combat stop shooting at Immune Targets. and find a new target.
Aaron Tigan 31.7.2024 klo 17.23 
This mod needs a game version bump to at least 2.5.2 or permission for someone else to reupload and maintain it please.
Hammelpilaw 13.6.2024 klo 10.21 
Hi, thanks for the rifted version. Latest patch broke compatibility: The mod is compatible up to Avorion 2.5, but 2.5.1 is higher. May you change that to 2.5.*? The code itself should still work though I think.
Jetharius 6.10.2023 klo 1.30 
Adding the ability for this to apply to alliance with a checkbox and proper roles would be a really nice QoL feature.