Avorion

Avorion

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Rifted Trash Manager
   
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114.570 KB
23. srp. 2022 v 18.38
31. čvc. 2024 v 18.46
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Rifted Trash Manager

V 1 kolekci od uživatele Stormbox
Stormbox's Avorion Space Love
19 položek
Popis
Updated to work in the current Avorion version of Into The Rift DLC.
Original Mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1788913474

Let's you mark with a click all of those hundreds of useless items to sell all at once the next time you visit the appropriate merchant. Provides a UI so that you can select which tiers of items to sell. Items already favorited will not get marked for sale.

Credits: multox (originally created in 2017)
Special thx to Rinart73 for helping and adding the following functions:
  • Added init.lua (script will be automatically added to playerships/stations)
  • Added icon
  • Added namespace for saving RAM
  • Added Russian localization
  • Adjusted UI a bit
  • Replaced require with include
  • Removed initialize function, since it's not used
  • Removed some UI callbacks, since they're not used
  • Removed Trash Manager from dialogs
- Chefkoch

Does this mod still work?:
As of August 20th, 2024. Yes this mod still works. I have been playing Avorion again and looking into mods that I worked on myself and those that I've re-uploaded. Been testing them with various mods for compatibility and other issues.
Počet komentářů: 9
Lightshard 19. čvc. v 15.10 
Ok, so I removed this mod just to see, and apparently I'm just crazy because there isn't an Insurance button anymore. I guess it's been a while since I played, or maybe this is a difference from a Mine Station to a regular Station. So disregard my mention below about the insurance button override!
Lightshard 13. čvc. v 8.58 
I can confirm this mod still functions as of Avorion 2.5.8, HOWEVER, it overrides the "Insurance" button for stations. The quick-launch icon in the top right corner AND the text link in the dialogue box when interacting with yourself (as station). I have not found a way, aside from disabling, to get back into that screen.
If anyone takes up redoing this mod, I would love a few extra options that are already in the base game trash manager, however are missing some key items. Specifically around auto-trashing turrets.
* Auto-trash turrets below DPS/Slot rating, however option to select between "All Turrets, Combat Turrets (less Defensive), Defensive Turrets, Mining/Salvage, Non-Combat (ie. pusher/grabbers)".
* Button for the above to include/not include blueprints.
* Auto-trash mining/salvage turrets below material level.
* Auto-trash below "xx" Tech Level, as mentioned by Digan below, would be awesome.
intolerant 3. dub. v 14.06 
Agree with Digan, this mod is amazing and trashing by tech level would make it Completely Amazing.
Digan 1. bře. v 10.54 
Should have option to Mark Trash as specified " Tech Level " :) Would be definitely a great addition imo, Along with the Rarity :)
Enlonwhite 9. říj. 2024 v 8.14 
Yeah auto firing at immune targets is annoying, and at times, can actually be very dangerous to your dps/survival.

maybe a new status of Non-Combat enemy target, by default this stats makes you immune but also the immune target CANT do damage (x0 multiplier)
2G33K4U 3. zář. 2024 v 15.33 
It would be nice if you can do a remake of an old mod that makes auto combat stop shooting at Immune Targets. and find a new target.
Aaron Tigan 31. čvc. 2024 v 17.23 
This mod needs a game version bump to at least 2.5.2 or permission for someone else to reupload and maintain it please.
Hammelpilaw 13. čvn. 2024 v 10.21 
Hi, thanks for the rifted version. Latest patch broke compatibility: The mod is compatible up to Avorion 2.5, but 2.5.1 is higher. May you change that to 2.5.*? The code itself should still work though I think.
Jetharius 6. říj. 2023 v 1.30 
Adding the ability for this to apply to alliance with a checkbox and proper roles would be a really nice QoL feature.