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I always design my ships to prioritize gun accuracy over power, you can sling as much lead as you want but it wont do you any good if you don't hit the enemy with it!
Taking the enemy's ships is not a very strong punishment. You don't have their designs and can't refit them. You are far better off taking their land or just money.
If you have a ship with a lot of range and you aren't seeing any missions popping up (convoy raids, for example) check if the ship is on In Being. They must be on Sea Control when stationed in a port to get those missions.
RADAR gives you a significant advantage and you can research it in Rangefinders after Stereoscopic V is unlocked.
Keep your ships alive as much as possible. A Veteran crew significantly enhances the ship.
Oh, and build up your economy whenever you can afford it. You can have ships powered by nuclear reactors but they won't be very effective if you only have ten dollars.
(2/2, character limit)