Project Zomboid

Project Zomboid

55 个评价
Visible Zombie Indicator
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197.997 KB
2022 年 7 月 23 日 上午 12:37
2023 年 4 月 25 日 上午 9:54
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Visible Zombie Indicator

描述
You can see zombies you can see.

Essentially this is meant to solve the issue of zombies sometimes hiding behind buildings where your character would be able to see, but the player cannot due to the isometric viewpoint of the game.

I made this because I absolutely despise walking up to a building that I think looks like there are no zombies at it, and then suddenly when the building walls disappear, there's a zombie right in front of my character!

The solution in this mod is that there are lines drawn pointing from your character to the 5 closest zombies.

User [home] key to toggle between 2 different visuals, and switching it off completely.

Workshop ID: 2839122571
Mod ID: VisionDirectionIndicator
56 条留言
Angry Granny Gamin 6 月 15 日 下午 3:08 
Would love to see an update to 42 for this!!
O_0..b 3 月 25 日 下午 1:38 
Loved your mod in 41. Hope you can make it work in 42 without too much trouble! :steamthumbsup:
CeeSharp  [作者] 2024 年 10 月 13 日 下午 9:35 
I probably will do an update to this mod, but only once the next update comes out, because currently I do not have the time, and I would rather do a bunch of changes at once (when the update comes out).
Ryan 2024 年 10 月 13 日 下午 8:46 
@internetzspacezshipz please make it compatible with sound direction indicator
Jasdan 2024 年 1 月 2 日 上午 1:19 
@internetzspacezshipz
Could you add an option to manually limit the maximum range at which the indicator will display there's zeds?
My character is just too good at detecting zombies that there's just no way to see even with the maximum zoom-out and panning away, it's a bit (too) distracting and seems unbalanced, this settings should be set in the sandbox and apply to all players, I'd really appreciate that.
Joker 2023 年 11 月 13 日 下午 6:43 
this seems to disable me from building anything
Der_Scanner 2023 年 10 月 20 日 上午 11:46 
If you add the visibily line for your mod, please make it optional.

I like to know every Z, in houses, too.
Pervy Sage 2023 年 10 月 20 日 上午 8:19 
Seems to conflict a bit with Sound Direction Indicator Workshop ID: 3014350694 Mod ID: SoundDirectionIndicator_DefaultOff
CeeSharp  [作者] 2023 年 9 月 1 日 下午 4:00 
Ah, interesting idea. I do somewhat agree, but also it only shows what zombies are actually visible to your character, so maybe the issue is more that the view range in the game is by default pretty far and simplistic at night time. At some point in the future (probably a bit after B42 releases) I could try to add an option to change the maximum range of the indicator at different times of day.
ZigZagZouave 2023 年 9 月 1 日 下午 1:16 
Briefly tested this to see if i like it and it's working great even with the tons of mods I have! Very unique solution to the problem. The only thing I'm not sure I like is haw easy it is to know there are zombies nearby at night in the pitch black. IDK if it's possible but it would be really cool if the radius reduced with lighting conditions or something. Other than that little gripe I really like it. Well done!