Team Fortress 2

Team Fortress 2

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Robot Destruction Tutorial
由 grumpychris 制作
A detailed video explaining how the new Robot Destruction Gamemode works.
   
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This video will explain all you need to know. If you're too lazy to watch it, just look at the notes below.

Each base has 3 path "loops" and a core collection room. On each path are 2 robots, each path has a unique robot. The robots will constantly follow the path forever until they die, or if they're hit, in which case they will spin around crazily for a little bit, then resume their path. All robots have the same health and speed, but are different sizes and drop different amounts of cores when killed. All robots cannot be repaired or healed by others, but automatically heal themselves once they stop spinning around from being damaged.

"A" robots - Closest to entrance - Smallest - Drops 5 cores - No robots need to be destroyed to be damaged

"B" robots - Middle of base - Moderate size - Drops 10 cores - Both "A" robots have to be destroyed to be damaged

"C" robots - Deepest in base - Largest - Drops 25 cores (Not all at once) - Both "B" robots have to be destroyed to be damaged.

When a robot dies, they drop cores. The opposing team can pick up these cores to immeditely score points. The first team to 300 cores wins.

In the deepest part of the base is the core collection. If the opposing team stands on it, they will steal the cores the team has. The longer the person stands on it, the more points they will steal. Unlike normal cores, you must bring this core collection back to your own collection to get the points. While you're holding a core collection, no one else can steal cores from the opposing team but you, and you will be as if you were holding a flag in capture the flag. If the core collection is dropped, it will have a timer before it returns to the enemy base.