Yonder World: Interview with the Void

Yonder World: Interview with the Void

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Yonder World: Interview with the Void Official Guide
由 Fluttering Abyss 制作
Futtering Abyss' official Guide for all current endings in Yonder World: Interview with the Void
   
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Summary

This is a complete guide of Yonder World: Interview with the Void by Flutering Abyss.

Each character guide section includes a link to a Google doc format of the guide. This guide is up to date with the game's current version, including how to acquire every single ending of the game.
First 15 Days
Route Conditions:

Dethiral:
  • Minimum 7 points with Dethiral (Romance or Friendship).
  • Access to Research Hall
  • Access to Lounge
  • Met both Ito & Ruby in Arc 1
  • Chose [Listen] on DAY 11

Aksan:
  • Minimum 5 points with Aksan (Romance or Friendship).
  • Met Udon
  • Access to Research Hall

Cassius:
  • Minimum 4 points with Cassius {Romance or Friendship)
  • Chose to go to [Dining Room] on DAY 9 & DAY 12
  • Access to Research Hall
For Cassius new route:
  • Get in Cassius’ normal route
  • Get knife and strange compass item
  • Not met Udon in Arc 1

Day1:
Clean classroom: got compass_2
Clean lab

Tell the truth: DEATH
Lie

Flatter: -1 Dethiral (both)
Speak truthfully: +1 Dethiral (both)

“Replacement?”: -1 Dethiral (both)
Change the subject: +1 Dethiral (both)


Day2:
Ask: +1 Dethiral (both)
Stay quiet: -1 Dethiral (both)

Continue: +1 Dethiral (both)
Apologise: -1 Dethiral (both)


Day3:

Yes (available if Dethiral’s romance or friendship >= 2): +1 romance Dethiral
Maybe not: +1 friendship Dethiral -> skip day4


Day4: (available if choose “yes” in day3) -> met Udon

Day5:

Stay quiet: +1 friendship Dethiral -> got note in day6
Experience: -1 Dethiral (both)

It’s a bad habit: +1 Dethiral (both)
Ask: +1 Aksan (both)

Press for more: -1 Aksan (both)
Stay quiet: +1 Aksan (both)


Day6:
Stay: -1 Dethiral (both); -1 Aksan (both); +1 friendship Cass; got notepage
Throne room: -> met Ito

Dining room:
Take a knife: +1 Cass (both); got knife
Check out other compartments: +1 friendship Aksan

Available if choose “Stay quiet” in day5:
Leave: -1 Aksan (both)
Start a conversation: +1 friendship Aksan


Day7:
Available if Dethiral’s romance < 3:
“What about your permission?”: +1 friendship Dethiral
Stay quiet: -1 Dethiral (both)


Day8:
Throne room:
Power: -1 Dethiral (both)
Domain: +1 Dethiral (both)

Dining room: +1 friendship Aksan (skip day 9 if choose this option)
“Why are you feeding me?”: +1 Aksan (both)
Stay silent: -1 Aksan (both)

“I don’t trust you”: +1 Aksan (both)
Avoid topic: -1 Aksan (both)


Day9:
  • Stay: -1 all (both romance & friendship)

  • Throne room:
If Dethiral's friendship >= 5: auto -1 Cass (both)

If Dethiral's friendship < 4 and Dethiral's romance < 4:
Ask about other room: +1 friendship Cass; -1 Dethiral (both); unlock Lounge
Ask about Cassius: +1 romance Cass

  • Dining room: +1 Dethiral (both), met Ito
Ask about Dethiral: +1 friendship Dethiral
Ask after him



Day10:
  • Watch:
+1 friendship Dethiral

I forgot (available if not unlock Lounge): +1 romance Dethiral; unlock Lounge
I want to continue the interview: -1 Dethiral (both)
Just passing through:

Bedroom: -1 all (both)

Dining room: +1 Aksan and Cass friendship
Ask: +1 romance Aksan
Stay quiet: -1 Aksan (both)

Lounge

  • Leave:
Bedroom: -1 all (both)

Dining room: +1 Aksan and Cass friendship

Stay quiet: -1 friendship Aksan
Ask: +1 friendship Aksan

Available if Aksan’s romance or friendship >= 5:
Leave: -1 friendship Aksan
Argue: +1 romance Aksan

Lounge


Day11:
Stay: -1 all (both)
Throne room:
Listen
Interrupt: -1 Dethiral (both)

Agree
Disagree

Yes: +1 romance Dethiral
No: +1 friendship Dethiral
I don’t know: -1 Dethiral (both)

All room choices will lead to throne room scene:

Listen

Ignore: proceed to chosen room
Dining room: +1 friendship Cass
Yes: +1 romance Cass
No: -1 Cass (both)

Take it: +1 romance Cass
Refuse

Argue: +1 Cass (both)
Leave: -1 Cass (both)

Lounge: -1 all (both)


Day12:
Throne room:

  • Stay:
-1 Cass (both); +1 friendship Dethiral

Ask about Finnen: -1 Dethiral (both)
Ask about Hall of Memory: +1 friendship Dethiral

If Dethiral’s friendship or romance >= 5:
You’re scary: +1 friendship Dethiral
I must respect authority: +1 romance Dethiral
If not:
It’s different here: -1 Dethiral (both)
Finnen

  • Leave for other room:
-1 Dethiral (both)

Dining room:
Push the matter: +1 friendship Cass
Ignore: -1 Cass (both)

Leave:
Yes
He seems agitated: +1 romance Cass

Lounge:
If Dethiral’s friendship or romance < 6: forced to Stay choice
Else: -> met Udon

Ask about Dethiral: -1 Dethiral (both)
Ask about the book: +1 friendship Dethiral


Day13:
Only proceed when choose to go to Throne room:
Stay quiet
Interfere: -1 romance Cass


Day14:
Chicken out: -1 Dethiral (both)
Make the request: unlock research hall

Be honest: +1 Dethiral (both); proceed to research hall
Tell the half truth: -1 Dethiral(both); proceed to research hall dark

Research hall:
If choose interfere in day13: proceed to research hall dark

Else:
Refuse: +1 romance Cass
Accept: Early ending
Give the strange device (available if have compass_2): +1 friendship Cass

Research hall dark:
Keep checking the wall:
Take the wand: -1 Cass (both); got wand

Close the box: proceed to go further inside choice
Go further inside: met Ruby

Day15:
Choice doesn’t matter here except:
Available if Dethiral’s romance or friendship >= 5; or Aksan’s romance or friendship >= 4; or Cass’ romance or friendship >=4: unlock Hall of Memory

Unlock the pillar: +1 friendship all
Leave

Dethiral's all Routes & Endings
Route requirements: meet Ito and Ruby in the first 15 days, listen to her song, access to lounge and research hall

Endings requirement:

Romance route: choose to go to Hall of Memory on day 16 or day 17

Bad End 1:
Go to Research Hall on day 21, have compass item but no knife item, both Dethiral’s point < 12 on day 27

Bad End 2:
Not go to Research Hall on day 21, Dethiral’s romance point < 12 and Dethiral’s friendship point < 15 on day 27

Neutral End 1:
Go to Research Hall on day 21, have compass item but no knife item, either of Dethiral’s point >= 12 on day 27
OR
Not go to Research Hall on day 21, Dethiral’s romance point < 12 and Dethiral’s friendship point >= 15 on day 27

Neutral End 2:
Go to Research Hall on day 21, have compass item and knife item

Romance End:
Dethiral’s romance point >= 16 on day 30

Romance Good End:
Dethiral’s romance point < 16 on day 30


Friendship route: avoid going to Hall of Memory on day 16 and day 17 (keeping Finnen Alive)

Common End:
Choose “I won’t damage anything” on day 17
OR
Choose “Aksan” on day 22, Aksan’s point (either) >= 3 and Cassius’ point (either) >= 3

Neutral End 3:
Have compass item, choose “Yes” (day 26) => “Library” (day 27) => “Chase after him”

Friendship Good End:
Aksan’s friendship point >= 4, Cassius’ friendship point >= 4, Dethiral’s friendship point >= 15 on day 32, get either Dethiral’s Romance End or Romance Good End.

Friendship Bad End
Not fulfill all requirements for Dethiral’s Friendship Good End on day 32.



Day 16:
Abuse of power: +1 Dethiral (romance)
0ther’s objection

Stay: +1 Dethiral (friendship)
Hall of memory => Deth’s romance route (Finnen died)

Day 17:
Throne room (available if go to HoM in day 16):
Bring up what happened: +1 Dethiral (romance)
Stay quiet: -1 Deth (both)

Research hall:
If have compass:
Accept => Bad end
Decline
If not:
I won’t damage anything: +1 Aksan (friend), +1 Cass (friend)
No need to trouble yourself
Hall of memory (available if choose “stay” in day 16):

ENTER FRIENDSHIP ROUTE IF FINNEN IS ALIVE

ENTER ROMANTIC ROUTE IF FINNEN IS DEAD

Friendship Route:

Day 21:
Ask about Cassius and Finnen: +1 Cass (friend)
Ignore Cassius’ antic: +1 Aksan (friend)

Day 22:
Aksan: +1 Deth (friend), +1 Aksan (friend)
If Aksan point > 3 and Cass point > 3 (either meter) => proceed to neutral end on day 23
Ito: +1 Deth (friend), -1 Cass (friend)

Day 23:
If picked “I won’t damage anything” (day 17) or picked Aksan (day 22)(with Aksan and Cass point > 3 on either meter) => neutral end

If not:
I need Rubeius’ help: -1 Deth (friend), -1 Cass (friend)
Come clean: +1 all (friend)

I want to go home => bad end
No

Day 24:
Yes => bad end
Is there any risk?: +1 Deth (friend), +1 Cass (friend)

Day 26:
Yes: +1 Deth (friend)
No: -1 Deth (friend)

Day 27:
Interfere: +1 all (friend)
Stay quiet: -1 Deth (friend)

Available if picked “Yes” (day 26):
Lounge: +1 Deth (friend)
Library

Chase after him: if have compass 2 => neutral end
Give up

Day 31:
Yes: +1 Cass (friend)
No: -1 Cass (friend)

Day 32:
If +4 Aksan friendship, +4 Cass friendship, +15 Deth friendship, get 1 romance end:
=> friendship good end
If not:
=> friendship bad end


Romance route:

Day 18:
Ask about Finnen
Ask about Cassius: +1 Dethiral (friend)
Thank Dethiral (available if go to HoM on day 16): +1 Dethiral (romance)

Day 19:
Academic memory
Discipline memory

Day20:
If go to Research hall on day 17 and have compass 2:
Ask about FInnen and Cassius: +1 Aksan (friend)
Stay quiet

Day 21:
Hall of Memory: +1 Deth (romance)

  • Academic memory (if pick Discipline memory)
  • Discipline memory (if pick Academic memory)
  • Dutiful memory

Research hall:
Proceed if go to Research hall on day 17 and have compass 2: +1 Deth (friend)
If not, go back to room choice
Lounge: +1 Deth (romance)

Day 22:
Freedom: +1 Deth (friend)
I dont know: -1 Deth (both)
Feelings: +1 Deth (romance)

Day 24:
That’s not what I want: +1 Deth (friend)
Maybe: +1 Deth (romance)

Day 25:
If go research hall (day 21): => skip to day 27
If not:
Yes: +1 Deth (romance)
No: -1 Deth (both)

Day 26:
Leave: -1 Deth (friend)
Stay and listen: +1 Deth (friend)

Day 27:
If go to research hall (day 21):
If have knife: => got crystal dagger
If not:
Deth’s point >= 12 (either): => neutral end
If not: => bad end

If not:
If Deth’s romance < 12:
If Deth’s friendship >= 15: => neutral end
If not: => bad end

Day 28:
If have crystal dagger => neutral end
If not:
Anything: -1 Deth (both)
I don’t know

Day 29:
Hall of memory
Research hall: -1 Deth (both)
Lounge
Dining room:
  • Go with it: +1 Deth (romance)
  • Choose another room: => go back to room choice

Day 30:
If Deth’s romance >= 16: => romance end
If not; => romance good end
Aksan's all Routes & Endings
Requirements: meet Udon and gain access to Research Hall

Ending Requirements:

Friendship End:
Aksan’s friendship point >= 7 and Aksan’s friendship point > Aksan’s romance point on day 8 after find the greenhouse

Bad End 1:
Aksan’s romance point < 8 and not fulfill all requirements for Aksan’s Friendship End on day 8 after find the greenhouse

Bad End 2:
Aksan’s romance point >= 8 on day 8 after find the greenhouse, Aksan’s romance point < 10 on day 11 after find the greenhouse

Romance End:
Aksan’s romance point >= 10 on day 11 after find the greenhouse


Day 16:
Eat the ration
Try cooking
Pick the green egg
Pick the black egg: +1 Aksan (friend)
Offer her some: +1 Aksan (romance)
Stay quiet: -1 Aksan (both)

Yes: +1 Aksan (romance)
No


Day 21:
What do you want?
Go away: => bad end


Day 24:
Ask about Aksan’s hobby: +1 Aksan (romance)
Ask about the project: -1 Aksan (friend)


Day 25:
Yes: -1 Aksan (both)
I wasn’t feeling well: +1 Aksan (friend)

It’s none of your business: +1 Aksan (friend)
Stay quiet: -1 Aksan (both)


Day ???:
Accept
Decline: => bad end


Day ??? (day 1 after find green house):
Thank her: +1 Aksan (romance)
Stay quiet: -1 Aksan (romance)


Day ??? (day 2 after find green house):
I need closure: +1 Aksan (friend)
I’m curious about Aksan: +1 Aksan (romance)

Academic memory
Discipline memory


Day ??? (day 3 after find green house):
If picked “I need closure” (day ???- 2):
I don’t want to pry: +1 Aksan (romance)
I didn’t think about it


Day ??? (day 5 after find green house):
Talk about the translation: -1 Aksan (romance)
Talk about Ji Ying: +1 Aksan (romance)


Day ??? (day 8 after find green house):
If Aksan romance >= 8: => locked to romance end
Else if Aksan friendship >=7 and > aksan romance: => locked to friendship end
If not: => bad end


Day ??? (day 9 after find green house):
Defend Udon: +1 Aksan (romance)
Stay quiet: +1 Aksan (friend)


Day ??? (day 11 after find green house):
If locked Aksan romance end:
If Aksan romance >= 10: => good end
If not: => bad end
Cassius' All Routes & Endings
Ending Requirements:

Bad End 1:
Cassius’ point (either) < 5 on day 28, choose “Tell the truth” on day 27

Neutral End:
Cassius’ point (both) < 6 on day 24, Cassius’ point (both) >= 5 on day 24, choose “Tell the truth” on day 27

Bad End 2:
Cassius’ point (either) >= 6 on day 24, Cassius’ romance point < 8 on day 29

Good End 1:
Cassius’ point (either) >=7 on day 24, choose “Step in” (day 24) => “It’s complicated” (day ???)

Good End 2:
Cassius’ romance point >= 8 on day 29, choose “Take the dagger” on day 35, get compass on Day 1 and do NOT meet Udon within the first 15 days.

After First 15 days:

Good End 1:

Day 17:
Go out anyway: +1 Cass (romance)
Wait: -1 Cass (friendship)

Day ???:
Play along: +1 Cass (romance)
Ask what happened: +1 Cass (friendship)

Day 21:
Use emergency function: => bad end 1
Cry

Day 22:
Bring up Finnen: +1 Cass (friend)
Leave: -1 Cass (romance)

Day 23:
Come closer: -1 Cass (friend)
Leave her alone: +1 Cass (friend)

Day 24:
Step in: +1 Cass (romance)
If Cass point(both) < 7: => bad end 2
Stay quiet: -1 Cass (both)
If Cass point(both) < 7 => bad end 4
If Cass point (either) > 7: => bad end 3

Day ???:
I don’t: => bad end 5
It’s complicated => good end

If have knife, compass and have NOT met Udon in the first 15 days:

Day 17:
Go out anyway: +1 Cass (romance)
Wait: -1 Cass (friendship)

Check the shelves
Check the desks: -1 Aksan (friendship)
Check the side chambers: +1 Cassius (friendship)

Day 18:
Demons will be demons: -1 Cassius (both)
I’m not for you to toy with

Day 21:
Yes: -1 Cassius (romance)
Not really: +1 Cassius (friendship)

Day 22:
Bring up Finnen: +1 Cass (friend)
Leave: -1 Cass (romance)

Day 23:
If Cass point (either) < 5:
Speak about Finnen: => bad end 7
Stab Cassius: => bad end 6

Day 24:
Interfere: +1 Cassius (friendship)
Stay quiet

If Cass point (either) > 6: => jump to day 25
Else: => jump to day 27

Day 25:
Only proceed when player choose first meeting
Contract
First meeting: +1 Cassius (romance)


Day 26:
Ask about Finnen: -1 Cassius (both)
Ask about Cassius: +1 Cassius (romance)
Ask about myself: +1 Cassius (friendship)


Day 27:
If skip here from day 24:
Stab Finnen: => bad end 8
Tell the truth


Day 28:
If skipped from day 24 to day 27:
If Cass point (either) < 5: => Bad end 9
Else: => neutral end

Day 29:
If Cass romance point < 8: => bad end 10

Day 35:
Take the dagger: => Good end 2
Leave the dagger: => Bad end 11
6 条留言
MercuriaEclipse 2024 年 7 月 28 日 上午 12:46 
In Cassius' new route, bad end 9/1 seems to be impossible to get. Day 28 requires you to have <5 points in either stat, but surviving day 23 requires you to have 5+ points in both stats and there's no way to lose points between those days on the day 24 -> 27 path.
MrsHalloweenJack 2024 年 1 月 10 日 上午 5:30 
Hello devs and anyone who might be reading! I'm enjoying Yonder World quite a bit, and so am trying to 100% it - I've gotten all endings for Aksan and am currently working on Cassius, who proves difficult (typical Cassius, amirite?) I figured I'd ask for help.
(I haven't played Dethiral's route at all yet, and interacted with her least - I wanted to save her for last as the one whose lore holds the most interest to me :zeemonster: )

I'm having trouble with the Day 24>Day 27 skip (2nd Cassius route, knife+compass, no Udon meeting). Seems that to trigger it *both* Friendship and Romance points have to be less than 6 (or else it goes straight to Day 25 and the other branch) BUT still 5 or more (or we fall into the Bad End on Day 28) - is that it? did I misread?
I also never managed to recreate this - either Friendship ends up too high, or Romance too low. If that's ok, could you share your choices if you've achieved this? I'm grateful for any help towards this famed Neutral End! ^^
softkitty 2022 年 9 月 28 日 下午 2:57 
this is so confusing. i give up. the fanmade guide was way more helpful.
The Mauve Hand 2022 年 7 月 21 日 下午 7:32 
Using symbols instead of just explaining it in words is a major part of the problem and you dont bother explaining what will happen if love and friendship points are at different places than they should be in order for the game to proceed correctly. Like a scene wont trigger if my affection or whatever is too high but you're NEVER clear on how to maintain the PROPER level of friendship/love. You dont say..make this choice, it will lower the points so that this next NECESSARY SCENE will actually trigger. You just show choices and point values and nothing cohesive about it. Just...soooooo needlessly freaking complicated. I hate it.
The Mauve Hand 2022 年 7 月 21 日 下午 7:27 
Sorry for some reason my comments just werent showing up til now. It would be really great if you could redo this entire guide because as it is it becomes needlessly complicated and frustrating and now Ive given up on this game/otome because its making me angry. Hopefully you'll fix it otherwise Ive waste 13 dollars.
The Mauve Hand 2022 年 7 月 21 日 下午 7:26 
A, why were some of my comments deleted? And B, Im done. I'm over it. I don't understand this stupid process of saving in random points and having to randomly go back to a save and blah blah blah...THIS IS OBNOXIOUS. I really liked this one until I realized how freaking convoluted it is in order to get the endings.