Space Engineers

Space Engineers

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Dynamic Wheel Friction
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Type: Mod
Mod category: Script, Other
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559.347 KB
2.7.2022 klo 17.27
3.7.2022 klo 13.43
2 muutosilmoitusta ( näytä )

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Dynamic Wheel Friction

1 kokoelmassa, tekijä DraygoKorvan
Space Engineers Physics
11 luomusta
Kuvaus
Updates wheels friction values dynamically based on how much force they are resisting.

Tired of not getting better grip under downforce? Heavy vehicles still slipping? This mod is for you!

Compatible with aerodynamics, aerodynamics only needed if you want downforce.


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25 kommenttia
Teeege 9.3. klo 7.11 
does this work with wheels without the suspension part? or just the in game pre-made wheel and suspension. trying to build cars with custom made suspension but still want to feel more friction as i gain speed with downforce
[RTB] Sarianos 9.3.2024 klo 0.03 
Cheers, probably just SE sub-grid weirdness then.
DraygoKorvan  [tekijä] 8.3.2024 klo 21.50 
it should not care if it is a subgrid as its based on where the wheel is relative to the suspension.
[RTB] Sarianos 8.3.2024 klo 5.00 
@DraygoKorvan
Would you happen to have any details on how this functions with regard to wheels on sub-grids?
I did some basic side by side testing with a pair of identical shape & weight vehicles and the one with sub-grid wheels seemed to have markedly less friction than the one without sub-grid wheels for some reason.
Queen Bee 20.10.2022 klo 16.17 
im interested in a mod that would let cars behave more like rally cars, where weight transfer matters and wheels propel the vehicle even when sliding sideways. do you think that would be possible?
DraygoKorvan  [tekijä] 2.10.2022 klo 9.26 
yes
Queen Bee 1.10.2022 klo 22.26 
Is this per adjusting per wheel?
Rusted Droid 17.9.2022 klo 2.41 
Man.. add material based characterics and you can do stuff like in SnowRunner (spintires) game.
Mud, Sand, Ice, road, dust-road, grass...
PietroBlaze 27.8.2022 klo 7.47 
Where should I put the friction slider?? 50% as default?
Sawakaki 11.8.2022 klo 6.44 
Excellent, thank you. :selike: