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I very much like the idea of the polytunnel factories so if you manage to fix them @milidh that will be much appreciated by me.
The buildings will not work if import warehouse for chemicals is full. A workaround is to have a separate warehouse connected and have a cargo station connected to that warehouse, so that no chemicals can be put into treatment plant. That way it will work fine.
I try with a workaround of "passive" input pipe connection to sewage storage (from cloaca maxima mod) and balace the consumption with more polytunnels exceeding sewage creation. A huge input storage size in the buildlng would have similar effect.
@milidh: I really like the idea of the mod and try, but I do not have modding experience (just with changing stats in building.ini)
It says that the destination is full or doesn't accept water, but the internal export storage for this facility for water is empty. I have pumps connected to it, feeding right to water treatment plant, but it's not doing anything either.
Thank you!
Mod Monday video with your mod in it.
https://youtu.be/cRhVP_v2Zhg