工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

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Polytunnel (Sewage Treatment)
   
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Buildings (by category): Factory
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23.025 MB
2022 年 6 月 23 日 上午 2:01
6 月 4 日 上午 11:15
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Polytunnel (Sewage Treatment)

描述
Set of Polytunnels for growing fruit and vegetables (Food). Also with crop version.
Utilises water and sewage as a fertiliser (also requires Chemicals to make sewage safe).

*Currently working as a sewage treatment. Thanks dbatyuk for the work around.

*My Mod's*
https://psteamcommunity.yuanyoumao.com/profiles/76561198051093937/myworkshopfiles/?appid=784150
19 条留言
gjvanderwolf 2023 年 2 月 18 日 上午 9:46 
What also might be the problem is that I am utilising them completely different than you intended, @mildidh. So maybe you could add a small user manual in the description here. I will make an exception and read this manual :-)
gjvanderwolf 2023 年 2 月 18 日 上午 9:41 
As far as I can tell, it has to do with the fact that the sewage tank reports is if full and instead of keeping the production going, it stops as if the sewage tank is the export for the plant. I had one running fine, producing nicely until the sewage tank reached it capacity. I demolished it, rebuild it, did all the plumbing again, had the chemical store filled to the brim, working fine and the moment the sewage tank filled up it was all over. Trying to haul sewage to somewhere else failed since the loading of sewage is extremely slow and trucks will leave with only 0.xx tons of cargo. Setting it 'wait until fully loaded' takes forever and blocks other traffic.

I very much like the idea of the polytunnel factories so if you manage to fix them @milidh that will be much appreciated by me.
MichDem 2023 年 1 月 16 日 下午 3:01 
By complete accident I found what's wrong and a solution (well, a workaround).

The buildings will not work if import warehouse for chemicals is full. A workaround is to have a separate warehouse connected and have a cargo station connected to that warehouse, so that no chemicals can be put into treatment plant. That way it will work fine.
milidh  [作者] 2023 年 1 月 7 日 上午 12:42 
Have added oversized sewage import tank as suggested as a work around
reg_tom 2023 年 1 月 6 日 下午 2:05 
I run into the same bug as posted below 2 times, but with the food factory version. I assume it`s related to sewage input (e.g. from sewage pumps or overflowing substation) being higher than used sewage. WRSR seem to have similar bug with conveyors not working when factory input storage is 100% full (but there you can delete part of the storage and it runs again). Today I could not reproduce the bug, was working with input overload with no issues.
I try with a workaround of "passive" input pipe connection to sewage storage (from cloaca maxima mod) and balace the consumption with more polytunnels exceeding sewage creation. A huge input storage size in the buildlng would have similar effect.
@milidh: I really like the idea of the mod and try, but I do not have modding experience (just with changing stats in building.ini)
milidh  [作者] 2023 年 1 月 5 日 上午 2:58 
@MichDam Not sure what causes this issue. I am open to suggestions for fixes. I have tried a few things I get some water even with the destination is full or doesn't accept water
MichDem 2023 年 1 月 4 日 下午 12:38 
For some reason it's not working for me. It's full of sewage (to the point that "the tank is overfilling"), it has chemicals, but it's not doing anything. Do you know what may be the reason?

It says that the destination is full or doesn't accept water, but the internal export storage for this facility for water is empty. I have pumps connected to it, feeding right to water treatment plant, but it's not doing anything either.
milidh  [作者] 2022 年 12 月 15 日 上午 2:18 
Fixed a potential crash
milidh  [作者] 2022 年 6 月 27 日 下午 12:06 
@Oolykee, thanks again for mod mention
Oolykee 2022 年 6 月 27 日 上午 5:13 
Great idea! Poo-tatoes! :)

Thank you!

Mod Monday video with your mod in it.
https://youtu.be/cRhVP_v2Zhg