The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Steven
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3.171 MB
20 Thg06, 2022 @ 11:46am
22 Thg06, 2022 @ 6:19am
8 ghi chú thay đổi ( xem )
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Steven

Mô tả
the basements boutta get a whole lot more fkuced up.

introducing Steven as a playable character, with the ability to teleport to the opposite side of the room!
you can also telefrag enemies for big boy damage. the telefrag ignores armor as well.

- co-op compatible
- standalone character
- extra mod compat coming soon!

+ Amy & Peas for costume sprites
+ Tazan for trailer music and Steven EP
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4
21 Thg06, 2022 @ 3:22am
All black T Judas like cosmetics
StormTV
98 bình luận
jhmpro2014 25 Thg10 @ 2:16pm 
great mod but when tainted???
J5L14N 30 Thg11, 2024 @ 4:32pm 
What key is used for teleport?
HollyDreams 6 Thg07, 2024 @ 10:09pm 
...I really like this.
I love stuff like the Future and Reworked Foes Steven's whole aesthetic. It makes me really want to try and play Time Fcuk. The otherworldly effects they use are just so fascinating.

I just wish this had unlocks. And maybe a tainted version.
Unlocks specifically so that the only two Steven/Time Fcuk unlocks in the game aren't a kinda boring familiar and a damage up.
grepi 17 Thg04, 2024 @ 9:04pm 
I really like the character, But i also think it's starting stats and abilities are pretty overpowered. i mean higher than average damage plus homing tears is wild
Phantom Cookie 21 Thg02, 2024 @ 5:03am 
Hey just a heads up that the speedball costume came up broken in game. (Unless it is supposed to have two heads floating off the body?)
Starving Artist 19 Thg02, 2024 @ 1:50pm 
lovely mod, could see a Tainted ver themed around the Mirror Dimension being possible
Milico Masacrao 16 Thg01, 2024 @ 12:27pm 
I loved the character ;D
Zaza Jesus 16 Thg12, 2023 @ 7:12am 
yo whenever start a run as Steven the game crashes, does anyone know any fixes?
kronk 19 Thg11, 2023 @ 11:34pm 
neato
yams4lunch 24 Thg10, 2023 @ 12:01pm 
For the Tainted version, maybe you could try implementing something similar to the dimension swapping mechanic? Like certain items and enemies are frozen and non-interactable until you switch. Also cosmetic palette swaps when activated. There'd probably have to be some additional incentive, otherwise it might just become tedious over a whole run. There could be certain items that are only available if you use it, or it could rarely spawn portals to various locations similar to Card Reading. Maybe you could touch rocks/obstacles to phase them between dimensions to bypass them, like a poor man's Notched Axe.

Idk, it's a little half-baked, and might be too hard to implement. I just thought I'd put my idea out there.