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报告翻译问题









1. Extract the VMF from the BSP along with the textures.
2. Make a folder for the map and textures in the base of the folder of the SFM directory (lay it out like how the other folders look like on the inside)
3. Open the VMF in Hammer
4. Run it in hammer (if it will work!)
5. Close and reopen SFM
6. open the new BSP
Don't ask me how to get the textures back into the BSP
Use the folder in the directory instead.