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1) The guard npc has 'csbi_evanescent' as one of the primary weapon, that does not exist in kenopsea mod. And have to change the error of weapon name 'csbi_csbi_texarkana' to 'csbi_texarkana'.
2) Most of the object patch file does add 'Blackicematerial' at colony tags, kenopsea moves the most objects to 'bi_objects' folder.
3) The new added dungeon's json file does use same onjects and general items at Kenopsea.
So if you just move the object patch files to be in order and delete some files, and erase the guard's primary weapon's deleted weapon,
Theoretically, it works well with Kenopsea mod.
Lemon, can you upload the mod addon for Kenopsea mod by updating these followings?
Or If you tell me the revolt maple 32 server's certain thread to upload mod modified files for kenopsea,
I'll send my file at that thread for convenience to avoid double checking.