Total War: WARHAMMER II

Total War: WARHAMMER II

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No More Yeeted Units
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16 maj, 2022 @ 3:42
21 maj, 2022 @ 5:40
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No More Yeeted Units

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This is a very simple mod that prevents cavalry and other high-mass units from sending units flying as they collide. Instead, units are flattened, knocked down where they were stood. This allows cavalry and high-mass units to engage more entities that otherwise would've waited to return to the formation.
19 kommentarer
Satoru Gojō 19 nov, 2022 @ 10:47 
What a yeetable experience I got from this.:steamthis:
scehr  [skapare] 10 jul, 2022 @ 10:05 
Jolly cooperation! :praisesun:
BattleAxe1980_NL 10 jul, 2022 @ 9:34 
You sir, are a hero. Fixing a peeve of mine.
scehr  [skapare] 12 jun, 2022 @ 7:48 
Gloria! :praisesun:
Mosley was right 11 jun, 2022 @ 21:15 
Glory to our yeetlord!
scehr  [skapare] 26 maj, 2022 @ 17:42 
Praise. :praisesun:
Purge8642 26 maj, 2022 @ 17:39 
Let the yeet live on!
scehr  [skapare] 25 maj, 2022 @ 17:45 
Yes. :steamthumbsup:
BliVru 25 maj, 2022 @ 17:27 
Does this mod affect units added by mods or or mods that already overhaul combat?
scehr  [skapare] 24 maj, 2022 @ 6:16 
There are no statistical changes. Cavalry and high mass units are engaged in fights with more entities sooner than if they flew away.