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Upon release I usually put it as beta in case of lost of bugginess. Despite being stable.
However, a year later it turns out that noone mention any bugs so I would problably in time remove the "Beta".
Merchant gain 3+ gold in domain and 50+ Happiness Empire. Starts researched.
Birds View increase 2+ vision for a stack for 1 turn. A strategic spell.
Gamble is a tactical spell that randomly throws out an effect on the battlefield. It can target any unit. Positive effect can be something as "Blessed" and only target friendly units while negative effects such as "Cursed" only target enemies. Completely random.
Gold Rush is a strategic city enchantment spell. Essentially doubling one cities gold income.
Enchanted roads increase the movement by 1+ on roads for all Archers, Irregulars, Infantry, and Pikemen.
Might update description in future. Thank you
Potentially one compatiable issue with the mods that combines all specializations like "Deluxe Specialisations Combination selection" as this specialization came after that mod timewise.