全面战争:战锤3

全面战争:战锤3

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Mixu's Legendary Lords
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units
标签: mod
文件大小
发表于
更新日期
61.453 MB
2022 年 5 月 2 日 上午 8:26
10 月 4 日 上午 12:55
127 项改动说明 ( 查看 )

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Mixu's Legendary Lords

在 Mixu 的 1 个合集中
Mixu's mods for total war warhammer 3
17 件物品
描述
About the Mod
Some of you may remember this and this from Total War Warhammer II.
Well, this mod is simply a combination of those two mods, with some new faces added.

This mod adds Legendary Lords, Legendary Heroes and some new units.

This mod does not touch Middenland or Boris Todbringer in any way.
It was years ago, time to move on and ask CA when he is going to get his day instead, not me.

If you wish to report bugs, please join the modding discord and report them to me there, that way I can easily see them and get them fixed.

Features
LIST OF ADDED CHARACTERS

Project Contributors
  • Mixu, stuff.
  • Dead Baron, models and a unit card for Tzeentch Cultists.
  • Shawmuscle[tomshaw1.artstation.com], he made Korhil's axes and Luthor Huss's character model.
  • Obsidian, he made Tetto'eko's palanquin and his current character model.
  • Sythropo, used his Grudge Raker for Burloksson.
  • ChaosRobie, he made a lovely pretzel.
  • Willemsen made Sir Amalric de Gaudaron's mace.
  • Dindi fixed Daith's head.
  • Summon Squirrels prayer made by Belisarian.
  • Squirrel model made by calm&normal time.
  • Pirate unit cards and Edvard's flag by Cataph.
  • Chaos Warhounds of Tzeentch made by Dead Baron
  • Partypus made the flag for Slaa'Ulaan
Credits & Special Thanks
Creative Assembly - Supporting and enabling mod creation.
Da Modding Den[discord.gg] - Essential Hub for Modding Total War.
Frodo[github.com] - Rusted Pack File Manager (RPFM).
Phazer[github.com] - Rigid Model Editor (RMEditor).
Ole[github.com] - Asset Editor.
Mod User Support - Thanks for playing with the mod.

Contact & Feedback
The best place to reach out to me is by joining Da Modding Den discord server listed above and using the #Mixu_Stuff or #user_troubleshooting channels.
热门讨论 查看全部(67)
62
9 月 24 日 上午 10:10
I do not see the lords
Malatesta77
12
8 月 23 日 上午 4:15
Edvard van der Kraal not available?
KindaStupid
2
9 月 4 日 上午 10:36
Tetto'eko not working properly
cyansheep
2,937 条留言
☨Crossman☨[SIN] 10 小时以前 
Hi, as stated below by another user, we´ve also ran into the issue in multiplayer that Legendary Lords are replaced by generic ones, in our case even for the host. This was tested with only Mixu´s Legendary Lords mod and its dependencies enabled. We can see the LLs in the menu, but they are missing in-game.

We´ve tried resubbing to the mod but that didn´t help. Strangely enough, it works fine in singleplayer, but not in multiplayer. Is this intentional?
RayZzen 10 月 16 日 下午 6:41 
Epz|L 10 月 14 日 下午 1:08 
Hello

I've tried this in multiplayer with friends. And everybody else but the host ended up with basic lords

Is it normal ?
Dragon32 10 月 14 日 上午 7:04 
@Cell Tv
Typically a script break: https://tw-modding.com/index.php/Troubleshooting
minigranja 10 月 14 日 上午 6:07 
is this the proper place to report a bug? I'm playing talabecland, the cult of taal, shrine of Ulric and minor deity shrine lines all show up as building options but the temple of sigmar line is missing. thus I cant acess the sigmar part of the tech tree, since it requires the "grand temple of sigmar" building. Am I missing something here?
Cell Tv 10 月 14 日 上午 4:08 
I start a new game but the empire lords are just generic generals for some reason.
Daronkil 10 月 13 日 上午 3:49 
My game is currently crashing against the legendary characters mod, specifically nylototh's skill tree is crashing the str.legendary.pack
FlyingPokemon 10 月 10 日 下午 12:41 
Love the mod, though currently the accompanying mandatory Mixu's legendary lords asset pack is crashing my game :S I see some other people are also having this issue, right?
BlaqueShadow21 10 月 9 日 上午 11:18 
Aldebrand's face is missing. Is that an issue with this mod?
Ivan the Terrible [GER] 10 月 6 日 下午 5:12 
Call me dumb but I can't upgrade my Zhufbar units, is the mechanic still in the game? Whenever I click on the unit upgrade button there is only like a placeholder, what am I doing wrong?