Stellaris

Stellaris

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Repeatable Genetics and Robomodding
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2022 年 4 月 22 日 上午 7:34
2023 年 8 月 17 日 下午 4:10
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Repeatable Genetics and Robomodding

描述
A re-upload and bugfix of wooley2000's Repeatable Genetics and Gene Modding


No longer breaks species archetypes with certain mods
No longer overwrites vanilla files
Should be compatible with most mods
31 条留言
NotNitehawk  [作者] 9 月 26 日 下午 6:03 
Probably not, I honestly don't know.
Honestly, there were more than enough points and picks in vanilla since Biogenesis that I no longer had interest in this.
The Great Badger 9 月 24 日 下午 12:46 
Does this still work?
Gram404 2024 年 10 月 20 日 下午 7:56 
well, here's to hoping this will get fixed with the next patch
Pyrion 2024 年 7 月 22 日 下午 1:51 
Kinda fixed it on my end after some experimentation. rg2_synthetic_dawn_tech.txt under tech_repeatable_nanite_assemblers:

potential = {
OR = {
has_authority = auth_machine_intelligence
is_individual_machine = yes
}
}
NotNitehawk  [作者] 2024 年 6 月 20 日 上午 12:01 
Fuuuuck! I wish PDX would stop breaking my mod! Dunno when, but I'll get around to it at some point...
Pyrion 2024 年 6 月 18 日 上午 2:26 
Mod needs an update to 3.12, otherwise individual machine empires don't benefit from repeatable nanite assemblers tech.
NotNitehawk  [作者] 2023 年 10 月 11 日 上午 12:03 
Yes
Laird 2023 年 10 月 9 日 上午 3:05 
Is it work with 3.9?
NotNitehawk  [作者] 2023 年 8 月 17 日 下午 4:11 
Was too lazy for a proper fix, cuz I don't know the keys for all the new leader traits yet.

Enjoy a permanent buff to the weight instead, to make up for the permanent slashing.

Maybe I'll fix it later, maybe I'll keep it buffed forever, dunno yet. If you're using this mod. you probably want a higher weight anyways.
LST Theunknown 2023 年 8 月 16 日 上午 7:07 
yay :steamhappy: glad you are back!