Total War: WARHAMMER III

Total War: WARHAMMER III

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Singe's Units for Slaanesh
   
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5 apr, 2022 @ 16:17
29 apr @ 15:45
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Singe's Units for Slaanesh

I 2 samlingar av Singemeister
Singe's Unit Collection
28 artiklar
Singe's Playlist of Aggregated Units
118 artiklar
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Oh my yes. I trust the orgy pit has been scraped and buttered?

Three units for Slaanesh, both cultists, because GW neglected Slaanesh for ages - I mean, what's left? Pleasureseekers?

The cultists cannot be recruited by Daniel, as they are cultist units. Want Undivided cultist units? I suggest Dead Baron's mod.

Exalted Fiend of Slaanesh: A large monster with two abilities - one that gives everything around it stalk to help you sneak things up on people, and a melee damage reflector boost, to make it a bit more survivable. Something of an experimental unit.
Cultist Hedonites: Frenzied dual-sword infantry, make a lot of noise when you're near them.
Rapturethorn Archers: The ones everyone wanted from AoS. Do charmed attacks with their bows, dropping melee attack. Blissbarb Archers might get me into trouble with GeeDubs, so have this lawyer-friendly name.
Both benefit from Marauder boosts.

Credit for the new unit cards goes to Khamar!

Current Plans: Hellreavers, Slaanesh Knights mounted on Steeds of Slaanesh. To be added when I learn animation modelling

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Singe's Unit Compilation
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2790061057

Works a bit better with
Singe's Skills for N'Kari
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2790060946
34 kommentarer
I'm excited to throw this back on my mod list with this new update
Singemeister  [skapare] 23 sep @ 9:24 
@Crumpin999
Not yet, haven't managed to focus in on the necessary animation modding
Crumpin999 22 sep @ 23:51 
hey singe just wondering if you have made any progress on those extra units for slaanesh or if they are in the compilation pack, love the work 10/10 :steamhappy:
Tag_Ur_It--> 11 feb @ 9:09 
Does this need to be updated for 6.0?
JustJorkin 8 aug, 2024 @ 1:41 
i'm sorry but the melee cultists have an audio bug, the moan/ growl way too much
Geeky the Cheeky Commando 26 jun, 2024 @ 10:32 
Might I ask: Did you consider giving the Archers 'Fire whilst moving' by chance?

Regardless of if you did or didn't, love the work you've done.
Singemeister  [skapare] 18 jun, 2023 @ 10:42 
@Sire of Suns
Nope.
Sire of Suns 17 jun, 2023 @ 15:21 
Are these units also added to WoC?
Singemeister  [skapare] 11 maj, 2023 @ 12:09 
@Dragonforce Changed My Life
I wish that was how the game worked. They're using the Slannesh Cultist sounds, but there's a unit of them instead of a single model, so it accumulates. AFAIK, nothing I can really do about it other than giving them entirely new unit voicelines.