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-Tides of Torment factions given evolving names.
-Changed the Norscan factions requirements, as well as some of the evolving names.
OLD WORLD:
Added support-ish for the Old World mod as well. The requirements aren't fine-tuned for the Old World mod. As in the factions needs the same as they do in the vanilla campaign. But the evolving names should now at least work in the Old World mod campaign as well.
script\campaign\wh3_main_chaos\mod\!!!!orgre_chaos.lua
[74:1] '}' expected near '['
Did you ever manage to figure out what the issue is with the "Principality of Luccini" bug? Cause it bothers me to high hell and it's only happening when I recruit any defeated legendary lords from TEB playing as Gashnag.
Might be because there's technically two Leopold's (one from Heroes of Legend, and one from TEB)... all I know is I love this mod and I hate this bug.