Tabletop Simulator

Tabletop Simulator

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DiceGrenade!
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Type: Objects
Assets: Dice, Props
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25 marca 2022 o 22:15
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DiceGrenade!

Opis
A grenade that can be loaded with all kinds of dice and thrown to explode!

If you'd like to change the explosion force or maximum amount of loaded dice, change explodeForce and maxLoaded in the script.

Increasing the Mass of the dice you put into the grenade will also increase their destructive force!
Komentarzy: 5
Nahui is Gone 5 listopada 2023 o 5:57 
Change function onCollisionStay into the code below, then you have a grenades that can load everything (except locked objects)


function onCollisionStay(info)
if (#dieData < maxLoaded and loading == false and self.AssetBundle.getLoopingEffectIndex() == 3) then
if info.collision_object.locked == false then
moveDieToShell(info.collision_object)
end
end
end
end
DrDogSurgeon 29 kwietnia 2023 o 12:43 
can you please make a version compatible with anything that isnt locked so we can use non default dice with it?
Dio Off-Brando 2 stycznia 2023 o 7:39 
Using this with the Shrek Dice mod and hearing dozens of dice fly out and scream SOMEBODY is great
Desperoni 3 kwietnia 2022 o 17:17 
Is it bad that I wish you could load these grenades with things other than dice? The meme potential for just tossing a hot potato into the game room and watching it explode with dozens of Shrek figurines is kind of irresistible.
Baryonyx 31 marca 2022 o 12:49 
One of the best mods I have seen in a while. Great work!