Tabletop Simulator

Tabletop Simulator

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DiceGrenade!
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Type: Objects
Assets: Dice, Props
File Size
Posted
319.498 KB
Mar 25, 2022 @ 10:15pm
1 Change Note ( view )

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DiceGrenade!

Description
A grenade that can be loaded with all kinds of dice and thrown to explode!

If you'd like to change the explosion force or maximum amount of loaded dice, change explodeForce and maxLoaded in the script.

Increasing the Mass of the dice you put into the grenade will also increase their destructive force!
5 Comments
Nahui is Gone Nov 5, 2023 @ 5:57am 
Change function onCollisionStay into the code below, then you have a grenades that can load everything (except locked objects)


function onCollisionStay(info)
if (#dieData < maxLoaded and loading == false and self.AssetBundle.getLoopingEffectIndex() == 3) then
if info.collision_object.locked == false then
moveDieToShell(info.collision_object)
end
end
end
end
DrDogSurgeon Apr 29, 2023 @ 12:43pm 
can you please make a version compatible with anything that isnt locked so we can use non default dice with it?
Dio Off-Brando Jan 2, 2023 @ 7:39am 
Using this with the Shrek Dice mod and hearing dozens of dice fly out and scream SOMEBODY is great
Desperoni Apr 3, 2022 @ 5:17pm 
Is it bad that I wish you could load these grenades with things other than dice? The meme potential for just tossing a hot potato into the game room and watching it explode with dozens of Shrek figurines is kind of irresistible.
Baryonyx Mar 31, 2022 @ 12:49pm 
One of the best mods I have seen in a while. Great work!